AlexXsWx
Active Member
DOA6 stores resources/subfiles in two ways: XX/XX.bin and X.rdb + X.rdb.bin* + data/*.file; I have previously posted a tool that is capable of working with the former, now I'm posting an updated (e.g. it now has more suggested file names from XX/XX.bin) and extended version of it, that is also capable of working with the latter. The latter also contains some "kidsobjdb" files, which, using this tool again, can be converted to xml (so that they can be modded with a text editor) and back.
This, to name one example, allows for more advanced stage mods, but generally speaking it allows to mod anything that isn't baked into the engine, and is now only limited by our understanding of different file types, as the tool allows to introduce brand new resources.
The functionality definitely overlaps with already existing tools, like REDELBE, rdbtool and kidsobjdbconv, and admittedly is not nearly as convenient to use as those tools, but it does have some bugfixes and features that are not present in the existing tools; plus it's written in python so you can see and modify its source code.
For more info, see the README inside the zip.
Developed using python 3.5.2, Revan tested an earlier version of this in python 3.9. Unpacking XX/XX.bin files depends on library "pycryptodome".
Links: https://www.mediafire.com/file/6vokxdqhsil29kb/doa6PythonTools.zip/file ( [mirror] )
Also note that my hitbox viewer mod can provide a better workflow when using modded .rdb/.rdb.bin* files.
Also note my addon for blender to import/export G1CO.
Also note my browser tool to parse and modify some of the resources.
As usual, thanks to Revan for testing
This, to name one example, allows for more advanced stage mods, but generally speaking it allows to mod anything that isn't baked into the engine, and is now only limited by our understanding of different file types, as the tool allows to introduce brand new resources.
The functionality definitely overlaps with already existing tools, like REDELBE, rdbtool and kidsobjdbconv, and admittedly is not nearly as convenient to use as those tools, but it does have some bugfixes and features that are not present in the existing tools; plus it's written in python so you can see and modify its source code.
For more info, see the README inside the zip.
Developed using python 3.5.2, Revan tested an earlier version of this in python 3.9. Unpacking XX/XX.bin files depends on library "pycryptodome".
Links: https://www.mediafire.com/file/6vokxdqhsil29kb/doa6PythonTools.zip/file ( [mirror] )
Also note that my hitbox viewer mod can provide a better workflow when using modded .rdb/.rdb.bin* files.
Also note my addon for blender to import/export G1CO.
Also note my browser tool to parse and modify some of the resources.
As usual, thanks to Revan for testing
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