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[template=fd-doa2-chara]selected=tengu[/template] [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=17(2)28 | damage=15 | normal_hit=Cr | guard=-7 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:3::P: | hit_level=M | frames=20(3)21 | damage=18 | normal_hit=Cr | guard=-14 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2::P: | hit_level=L | frames=15(3)14 | damage=8 | normal_hit=0 | guard=-5 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:K: | hit_level=H | frames=15(3)26 | damage=30 | normal_hit=LNC | guard=+3 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:3::K: | hit_level=M | frames=21(2)27 | damage=25 | normal_hit=Cr | guard=-10 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=L | frames=20(2)31 | damage=20 | normal_hit=Cr | guard=-15 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=BT | command=:P: | hit_level=H | frames=20(2)28 | damage=25 | normal_hit=Cr | guard=-12 | hold_level=H.P [/template] [template=fd-doa-strike-row]state=BT |command=:2::P: | hit_level=M | frames=25(2)26 | damage=15 | normal_hit=LNC | guard=-7 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=BT |command=:2_::P: | hit_level=L | frames=18(2)21 | damage=12 | normal_hit=+10 | guard=-6 | hold_level=L.P [/template] [template=fd-doa-strike-row]state=BT |command=:K: | hit_level=H | frames=14(3)42 | damage=30 | normal_hit=LNC | guard=-15 | hold_level=H.K [/template] [template=fd-doa-strike-row]state=BT |command=:2::K: | hit_level=M | frames=22(2)26 | damage=28 | normal_hit=Cr | guard=-10 | hold_level=M.K [/template] [template=fd-doa-strike-row]state=BT |command=:2_::K: | hit_level=L | frames=19(2)24 | damage=25 | normal_hit=Cr | guard=-7 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=BT |command=:8::K: | hit_level=H | frames=19(3)32 | damage=30 | normal_hit=KND | guard=-5 | hold_level=H.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=Jump | command=:P: | hit_level=M | frames=10(4)36 | damage=15 | normal_hit=Cr | guard=-12 | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=Jump | command=:P+K: | hit_level=M | frames=15(2)43 | damage=35 | normal_hit=KNB | guard=-16 | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=Jump | command=:K: | hit_level=M | frames=10(4)44 | damage=35 | normal_hit=KNB | guard=-20 | hold_level=J.M.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:K: | hit_level=M | frames=34(4)18 | damage=20 | normal_hit=Cr | guard=-6 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2_::K: | hit_level=L | frames=33(4)22 | damage=20 | normal_hit=Cr | guard=-7 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P::P: | hit_level=HH | frames=22(2)20 | damage=15 | normal_hit=Cr | guard=-6 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::P: | hit_level=HHH | frames=20(2)40 | damage=35 | normal_hit=KND | guard=-13 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::4::P: | hit_level=HHH | frames=21(2)32 | damage=35 | normal_hit=KND | guard=-12 | hold_level=H.P | end=BT [/template] [template=fd-doa-strike-row]command=:P::P::2::K: | hit_level=HHL | frames=24(3)35 | damage=25 | normal_hit=Cr | guard=-20 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::P::K: | hit_level=HHM | frames=20(4)96 | damage=30 | normal_hit=KNB | guard=-70 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P::P::K::2::K: | hit_level=HHML | frames=31(3)33 | damage=25 | normal_hit=Cr | guard=-19 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:P::K: | hit_level=HM | frames=23(3)22 | damage=25 | normal_hit=KND | guard=-1 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::6::P: | hit_level=H | frames=21(2)40 | damage=35 | normal_hit=KND | guard=-13 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:4::P: | hit_level=H | frames=21(2)32 | damage=35 | normal_hit=KND | guard=-12 | hold_level=H.P | end=BT [/template] [template=fd-doa-strike-row]command=:6::P: | hit_level=M | frames=29(3)20 | damage=25 | normal_hit=Cr | guard=+7 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::P::P: | hit_level=MM | frames=21(3)21 | damage=30 | normal_hit=Cr | guard=-14 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:1::P: | hit_level=M | frames=21(2)25 | damage=12 | normal_hit=+4 | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:1::P::P: | hit_level=(MM) | frames=25(2)25 | damage=12 | normal_hit=+4 | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:1::P::P::P: | hit_level=(MMM) | frames=25(2)25 | damage=18 | normal_hit=+4 | guard=-10 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:8::K: | hit_level=H | frames=12(2)25 | damage=30 | normal_hit=LNC | guard=+3 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:6::K: | hit_level=H | frames=28(2)31 | damage=30 | normal_hit=KNB | guard=-3 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:4::K: | hit_level=M | frames=23(3)22 | damage=25 | normal_hit=KND | guard=-1 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:236::K: | hit_level=M | frames=18(4)96 | damage=30 | normal_hit=KNB | guard=-70 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:236::K::2::K: | hit_level=ML | frames=31(3)33 | damage=25 | normal_hit=Cr | guard=-19 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:K::K: | hit_level=HH | frames=35(2)31 | damage=30 | normal_hit=KNB | guard=-3 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:3::K::K: | hit_level=MM | frames=25(3)32 | damage=30 | normal_hit=KND | guard=-14 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:3::K::K::K: | hit_level=MMM | frames=25(3)32 | damage=30 | normal_hit=KND | guard=-5 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:7::K: | hit_level=M | frames=14(4)26 | damage=22 | normal_hit=LNC | guard=-13 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:7::K::P:/:7::P::P: | hit_level=M | frames=43*(7)42 | damage=35 | normal_hit=KNB | guard=-16 | hold_level=J.M.K [/template] [template=fd-doa-notes-start][/template] *~15 frames of startup if not counting backflip's landing frames [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P+K: | hit_level=M | frames=27(2)39 | damage=25 | normal_hit=KNB | guard=-11 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:4::P+K: | hit_level= | frames=39(0)211 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:4::P+K::5::P: | hit_level=M | frames=62*(10)39 | damage=60 | normal_hit=KNB | guard=-20 | hold_level=M.P** [/template] [template=fd-doa-notes-start][/template] *~23 frames of startup if not counting stance's startup frames **Can only be held at close range [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::P+K::5::F: | hit_level= | frames=0(0)56* | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-notes-start][/template] *~22 frames if not counting stance's startup frames [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::F+K: | hit_level=L | frames=23(3)32 | damage=25 | normal_hit=Cr | guard=-19 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2::F+K::K: | hit_level=LM | frames=20(4)31 | damage=26 | normal_hit=KND | guard=-3 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2_::F+K::K: | hit_level=LL | frames=20(3)35 | damage=25 | normal_hit=Cr | guard=-19 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:2_::F+K::K::K: | hit_level=LLL | frames=20(3)35 | damage=25 | normal_hit=Cr | guard=-19 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:F+K: | hit_level=M | frames=17(3)32 | damage=26 | normal_hit=KND | guard=-4 | hold_level=M.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=25+30 [/template] [template=fd-doa-throw-row]command=:6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=65 [/template] [template=fd-doa-throw-row]state=OBTW | command=:6::F+P::5::P: | type=THROW | level=H | frames=6(2)27 | damage=30+30+16 [/template] [template=fd-doa-throw-row]command=:426::F+P: | type=THROW | level=H | frames=7(2)31 | damage=70 [/template] [template=fd-divider]colspan=10 | text=To Standing Opponent's Back[/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)23 | damage=58 [/template] [template=fd-doa-throw-row]command=:6::F+P: | type=THROW | level=H | frames=6(2)27 | damage=63 [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Front[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=H | frames=3(2)25 | damage=65 [/template] [template=fd-doa-throw-row]command=:3::3::F+P: | type=THROW | level=H | frames=4(2)34 | damage=72 [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Back[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=H | frames=3(2)25 | damage=75 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Holds | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.P | frames=0(22)8 | damage=63 [/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.K | frames=0(22)8 | damage=30+33 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=M.P | frames=0(22)8 | damage=63 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=M.K | frames=0(22)8 | damage=63 [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.P | frames=0(22)5 | damage=23+10+10+10+10 [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.K | frames=0(22)5 | damage=15+15+33 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Down Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=OD | command=:8::P+K: | hit_level=D | frames=34(10)51/45 | damage=25 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=OD | command=:8::F+P+K: | hit_level=D | frames=49(-)39/54 | damage=38 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]state=OD | command=:2::K: | hit_level=D | frames=32(3)80 | damage=15 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Other Moves | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:7::P: | hit_level= | frames=0(0)38 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:9::P: | hit_level= | frames=0(0)37 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:9::P::P: | hit_level= | frames=0(0)55 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:9::P::P::P: | hit_level= | frames=0(0)73 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:4::6::4::F+P+K: | hit_level= | frames=0(0)100 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-notes-start][/template] Appeal : "Jinezumi!" [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::2::F+P+K: | hit_level= | frames=0(0)100 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-notes-start][/template] Appeal : "Ka~tsu!" [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template]
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