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[template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=12(2)13 | damage=10 | normal_hit=-2 | guard=-3 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:3::P: | hit_level=M | frames=13(2)20 | damage=15 | normal_hit=-10 | guard=-11 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:2::P: | hit_level=L | frames=14(2)20 | damage=5 | normal_hit=+1 | guard=-4 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:K: | hit_level=H | frames=12(2)27 | damage=30 | normal_hit=X | guard=-11 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:3::K: | hit_level=M | frames=14(3)27 | damage=26 | normal_hit=X | guard=-11 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=L | frames=16(2)24 | damage=12 | normal_hit=-5 | guard=-8 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=BT | command=:P: | hit_level=H | frames=12(2)13 | damage=14 | normal_hit=X | guard=-8 | hold_level=H.P [/template] [template=fd-doa-strike-row]state=BT | command=:4::P: | hit_level=M | frames=14(2)20 | damage=25 | normal_hit=X | guard=-4 | hold_level=M.P [/template] [template=fd-doa-strike-row]state=BT | command=:2::P: | hit_level=L | frames=22(4)27 | damage=18 | normal_hit=X | guard=-12 | hold_level=L.P [/template] [template=fd-doa-strike-row]state=BT | command=:K: | hit_level=H | frames=14(2)27 | damage=30 | normal_hit=X | guard=+7 GB | hold_level=H.K [/template] [template=fd-doa-strike-row]state=BT | command=:4::K: | hit_level=M | frames=16(2)27 | damage=28 | normal_hit=X | guard=-11 | hold_level=M.K [/template] [template=fd-doa-strike-row]state=BT | command=:2::K: | hit_level=L | frames=14(4)26 | damage=25 | normal_hit=X | guard=-11 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=Jump | command=:P: | hit_level=M | frames=19(5)25 | damage=15 | normal_hit=X | guard=~11 | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=Jump | command=:K: | hit_level=M | frames=20(4)34 | damage=30 | normal_hit=X | guard=~17 | hold_level=J.M.K [/template] [template=fd-doa-strike-row]state=Land | command=:P: | hit_level=M | frames=58(5)27 | damage=35 | normal_hit=X | guard=+4 GB | hold_level=M.P [/template] [template=fd-doa-strike-row]state=Land | command=:K: | hit_level=L | frames=56(3)23 | damage=25 | normal_hit=X | guard=-10 | hold_level=L.K [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:8_::K: | hit_level=H | frames=35(4)16 | damage=20 | normal_hit=X | guard=-6 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:K: | hit_level=M | frames=35(4)18 | damage=20 | normal_hit=X | guard=-6 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:2_::K: | hit_level=L | frames=34(4)16 | damage=20 | normal_hit=X | guard=-8 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=FDHT | command=:P+K: | hit_level=M | frames=29(7)28 | damage=35 | normal_hit=X | guard=-8 | hold_level=M.P [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=12(2)13 | damage=10 | normal_hit=-2 | guard=-3 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P: | hit_level=(HH) | frames=9(2)14 | damage=10 | normal_hit=-1 | guard=-1 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::P: | hit_level=(HH)H | frames=19(3)31 | damage=32 | normal_hit=X | guard=-11 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::6::P: | hit_level=(HH)M | frames=14(2)22 | damage=14 | normal_hit=-2 | guard=-11 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::6::P::P: | hit_level=(HH)MH | frames=21(2)27 | damage=16 | normal_hit=X | guard=-12 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:P::P::6::P::P::P: | hit_level=(HH)MHM | frames=30(2)30 | damage=25 | normal_hit=X | guard=0 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:P::P::6::P::P::K: | hit_level=(HH)MHM | frames=17(3)33 | damage=25 | normal_hit=X | guard=-13 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P::P::K: | hit_level=(HH)H | frames=14(2)27 | damage=28 | normal_hit=X | guard=-11 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::P::K::K: | hit_level=(HH)HH | frames=20(2)27 | damage=30 | normal_hit=X | guard=-11 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:P::K: | hit_level=HM | frames=17(3)33 | damage=32 | normal_hit=X | guard=-13 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:7::P: | hit_level=M | frames=22(3)22 | damage=25 | normal_hit=X | guard=-9 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:9::P: | hit_level=M | frames=32(2)30 | damage=45 | normal_hit=X | guard=-9 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:8::P: | hit_level=M | frames=17(2)28 | damage=18 | normal_hit=+2 | guard=-12 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:8::P::P_: | hit_level=MM | frames=26~36(2)30 | damage=35~55 | normal_hit=X | guard=-9 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:3::P: | hit_level=M | frames=13(2)20 | damage=15 | normal_hit=-10 | guard=-11 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:3::P::P: | hit_level=MM | frames=14(3)25 | damage=10 | normal_hit=X | guard=-12 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:3::P::P::P: | hit_level=MMH | frames=19(3)31 | damage=32 | normal_hit=X | guard=-11 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:3::P::P::6::P: | hit_level=MMM | frames=14(2)22 | damage=14 | normal_hit=-2 | guard=-11 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:3::P::P::6::P::P: | hit_level=MMMH | frames=21(2)27 | damage=16 | normal_hit=X | guard=-12 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:3::P::P::6::P::P::P: | hit_level=MMMHM | frames=30(2)30 | damage=25 | normal_hit=X | guard=-14 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:3::P::P::6::P::P::K: | hit_level=MMMHM | frames=17(3)33 | damage=25 | normal_hit=X | guard=-13 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:3::P::P::K: | hit_level=MMH | frames=15(2)27 | damage=30 | normal_hit=X | guard=-11 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:3::P::P::K::K: | hit_level=MMHH | frames=20(2)27 | damage=30 | normal_hit=X | guard=-11 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:6::P: | hit_level=M | frames=14(2)22 | damage=25 | normal_hit=-10 | guard=-11 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::P::P: | hit_level=MH | frames=21(2)27 | damage=16 | normal_hit=X | guard=-12 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:6::P::P::P: | hit_level=MHM | frames=30(2)30 | damage=25 | normal_hit=X | guard=0 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::P::P::K: | hit_level=MHM | frames=17(3)33 | damage=24 | normal_hit=X | guard=-13 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::P::K: | hit_level=MM | frames=13(2)25 | damage=20 | normal_hit=X | guard=-5 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::P::K::P: | hit_level=MMM | frames=25(2)24 | damage=27 | normal_hit=X | guard=-8 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::P::K::K: | hit_level=MMM | frames=22(2)29 | damage=28 | normal_hit=X | guard=-11 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:4::P: | hit_level=H | frames=15(2)22 | damage=16 | normal_hit=X | guard=-6 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:4::P::P_: | hit_level=HM | frames=21~33(2)30 | damage=35~55 | normal_hit=X | guard=-9 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:1::P: | hit_level=L | frames=15(2)25 | damage=18 | normal_hit=-5 | guard=-10 | hold_level=L.P [/template] [template=fd-doa-strike-row]command=:4::6::P: | hit_level=M | frames=20(5)36 | damage=40 | normal_hit=X | guard=-16 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:236::P: | hit_level=M | frames=18(2)25 | damage=28 | normal_hit=X | guard=-11 | hold_level=M.P [/template] [template=fd-doa-notes-start][/template] Causes ceiling hit [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:214::P: | hit_level=M | frames=20(3)23 | damage=30 | normal_hit=X | guard=-8 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:3_::P: | hit_level=M | frames=14(2)24 | damage=25 | normal_hit=X | guard=-12 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:3::3::P: | hit_level=M | frames=25(2)24 | damage=30 | normal_hit=X | guard=-8 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::6::P: | hit_level=H | frames=18(2)32 | damage=42 | normal_hit=X | guard=-11 | hold_level=H.P [/template] [template=fd-doa-strike-row]command=:K: | hit_level=H | frames=12(2)27 | damage=30 | normal_hit=X | guard=-11 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:K::K: | hit_level=HH | frames=23(2)27 | damage=36 | normal_hit=X | guard=-11 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:4::K: | hit_level=H | frames=14(2)27 | damage=25 | normal_hit=X | guard=-11 | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:6::K: | hit_level=M | frames=13(2)25 | damage=20 | normal_hit=X | guard=-5 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:6::K::P: | hit_level=MM | frames=25(2)24 | damage=27 | normal_hit=X | guard=-8 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:6::K::K: | hit_level=MM | frames=22(2)29 | damage=28 | normal_hit=X | guard=-11 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:8::K: | hit_level=M | frames=17(3)33 | damage=26 | normal_hit=X | guard=-13 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:1::K: | hit_level=L | frames=19(3)23 | damage=25 | normal_hit=-7 | guard=-10 | hold_level=L.K [/template] [template=fd-doa-strike-row]command=:6::6::K: | hit_level=M | frames=21(4)20 | damage=32 | normal_hit=X | guard=-8 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:P+K: | hit_level=M | frames=23(2)31 | damage=28 | normal_hit=X | guard=-12 | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:4::P+K_: | hit_level=M | frames=46~84(2)30 | damage=35~55 | normal_hit=X | guard=+4 GB | hold_level=M.P [/template] [template=fd-doa-strike-row]command=:F+K: | hit_level=M | frames=17(2)26 | damage=20 | normal_hit=X | guard=-10 | hold_level=M.K [/template] [template=fd-doa-strike-row]command=:4::F+K: | hit_level=H | frames=43~84(2)26 | damage=40~60 | normal_hit=X | guard=+8 GB | hold_level=H.K [/template] [template=fd-doa-strike-row]command=:2::F+K: | hit_level=L | frames=21(3)28 | damage=23 | normal_hit=X | guard=-13 | hold_level=L.K [/template] [template=fd-doa-strike-row]state=Run | command=:P: | hit_level=M | frames=14(2)30 | damage=33 | normal_hit=X | guard=+4 GB | hold_level=M.P [/template] [template=fd-doa-strike-row]state=Vault | command=:P: | hit_level=M | frames=40(8)8 | damage=28 | normal_hit=X | guard=GB | hold_level=J.M.P [/template] [template=fd-doa-strike-row]state=Vault | command=:K: | hit_level=M | frames=37(8)20 | damage=30 | normal_hit=X | guard=GB | hold_level=J.M.P [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)22 | damage=45 | advantage=+15 [/template] [template=fd-doa-throw-row]state=OBTS | command=:F+P: | type=THROW | level=H | frames=5(2)22 | damage=68~93* [/template] [template=fd-doa-notes-start][/template] *68 on Temple on the Mountain (first stairway) *69 on Temple on the Mountain (second stairway) *73 on Temple on the Mountain (third stairway) *78 on DOATEC Great Hall *88 on Savannah Safari *93 on Seaside Market [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=OBTW | command=:F+P: | type=THROW | level=H | frames=5(2)22 | damage=10+10+15 [/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=6(2)23 | damage=55 [/template] [template=fd-doa-throw-row]state=OBTW | command=:4::F+P: | type=THROW | level=H | frames=6(2)23 | damage=65 [/template] [template=fd-doa-throw-row]command=:214::F+P: | type=THROW | level=H | frames=8(2)24 | damage=10+15 [/template] [template=fd-doa-throw-row]state=Ceiling | command=:214::F+P: | type=THROW | level=H | frames=8(2)24 | damage=10+20+15 [/template] [template=fd-doa-throw-row]command=:426::F+P: | type=THROW | level=H | frames=12(2)25 | damage=10+10+50 [/template] [template=fd-doa-throw-row]command=:6::F+P: | type=OH | level=H | frames=17(3)30 | damage=10+40 [/template] [template=fd-divider]colspan=10 | text=To Standing Opponent's Back[/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=5(2)22 | damage=55 [/template] [template=fd-doa-throw-row]state=OBTW | command=:F+P: | type=THROW | level=H | frames=5(2)22 | damage=10+10+15 [/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=6(2)23 | damage=50 [/template] [template=fd-doa-throw-row]command=:4::F+P::5::4::F+P: | type=COMBO | level= | frames= | damage=50+40 [/template] [template=fd-doa-throw-row]state=PBTW | command=:4::F+P: | type=THROW | level=H | frames=6(2)23 | damage=50 [/template] [template=fd-doa-throw-row]state=PBTW | command=:4::F+P::5::4::F+P: | type=COMBO | level= | frames= | damage=50+30+20 [/template] [template=fd-doa-throw-row]command=:6::F+P: | type=OH | level=H | frames=17(3)30 | damage=50 [/template] [template=fd-doa-throw-row]command=:6::F+P::5::4::F+P: | type=COMBO | level= | frames= | damage=50+40 [/template] [template=fd-doa-throw-row]state=PBTW | command=:6::F+P: | type=OH | level=H | frames=17(3)30 | damage=50 [/template] [template=fd-doa-throw-row]state=PBTW | command=:6::F+P::5::4::F+P: | type=COMBO | level= | frames= | damage=50+30+20 [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Front[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=4(2)21 | damage=55 [/template] [template=fd-doa-throw-row]state=OBTW | command=:2::F+P: | type=THROW | level=L | frames=4(2)21 | damage=65 [/template] [template=fd-doa-throw-row]command=:3::F+P: | type=OH | level=L | frames=10(3)30 | damage=30 [/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Back[/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level=L | frames=4(2)21 | damage=30 [/template] [template=fd-doa-throw-row]command=:3::F+P: | type=OH | level=L | frames=10(3)30 | damage=30 [/template] [template=fd-divider]colspan=10 | text=Aerial Throws[/template] [template=fd-doa-throw-row]state=OA | command=:F+P: | type=THROW | level=H | frames=5(2)31 | damage=30 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Holds | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.P | frames=0(22)8 | damage=20+40 [/template] [template=fd-doa-throw-row]command=:7::F: | type=DH | level=H.K | frames=0(22)8 | damage=30+30 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=M.P | frames=0(22)8 | damage=30+30 [/template] [template=fd-doa-throw-row]state=PBTW | command=:4::F: | type=DH | level=M.P | frames=0(22)8 | damage=70 [/template] [template=fd-doa-throw-row]command=:6::F: | type=DH | level=M.K | frames=0(22)8 | damage=30 [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.P | frames=0(22)5 | damage=60 [/template] [template=fd-doa-throw-row]command=:1::F: | type=DH | level=L.K | frames=0(22)5 | damage=10+50 [/template] [template=fd-doa-throw-row]command=:4::F: | type=DH | level=J.M.P | frames=0(22)8 | damage=65 [/template] [template=fd-doa-throw-row]command=:6::F: | type=DH | level=J.M.K | frames=0(22)8 | damage=65 [/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Down Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=OD | command=:8::P+K: | hit_level=D | frames=34(14)60/35 | damage=22 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-end][/template] [template=text-box-h2]title= Other Moves | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:4::6::4::F+P+K:/AP | hit_level= | frames=0(0)100 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-strike-row]command=:2::2::F+P+K:/:6:AP/:4:AP | hit_level=- | frames=0(0)101 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-end][/template]
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