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[CENTER][URL=freestepdodge.com/wiki/frame-data-doa2/][IMG]freestepdodge.com/attachments/26449[/IMG][/URL][/CENTER] [template=fd-doa2-chara]selected=bass[/template] This page is the frame data for Bass in DEAD OR ALIVE 2: HARD・CORE on the PlayStation 2 for the Japanese region. A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold. A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit. [template=text-box-h2]title=Basic Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=13(2)14 | damage=12 | normal_hit=-2 | guard=-2 | hold_level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::P: | hit_level=M | frames=18(3)21 | damage=20 | normal_hit=-1 | guard=-7 | hold_level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::P: | hit_level=L | frames=17(2)15 | damage=5 | normal_hit=0 | guard=-5 | hold_level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:K: | hit_level=H | frames=14(2)27 | damage=30 | normal_hit=Cr | guard=-10 | hold_level=H.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::K: | hit_level=M | frames=15(3)23 | damage=26 | normal_hit=Cr | guard=-8 | hold_level=M.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=L | frames=16(2)26 | damage=12 | normal_hit=-7 | guard=-10 | hold_level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Back-Turned Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=BT | command=:P: | hit_level=H | frames=13(2)15 | damage=13 | normal_hit=-2 | guard=-3 | hold_level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2::P: | hit_level=M | frames=15(2)22 | damage=15 | normal_hit=-1 | guard=-7 | hold_level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2_::P: | hit_level=L | frames=16(3)20 | damage=10 | normal_hit=0 | guard=-6 | hold_level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:K: | hit_level=H | frames=16(2)27 | damage=30 | normal_hit=KND | guard=-10 | hold_level=H.K | wall=2.5 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2::K: | hit_level=M | frames=15(3)28 | damage=28 | normal_hit=Cr | guard=-12 | hold_level=M.K | wall=2.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:2_::K: | hit_level=L | frames=18(3)26 | damage=25 | normal_hit=Cr | guard=-15 | hold_level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:4::K: | hit_level=H | frames=19(3)30 | damage=35 | normal_hit=Cr | guard=-14 | hold_level=H.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=BT | command=:P+K: | hit_level=MM | frames=17(3)44(5)24 | damage=28, 15 | normal_hit=KND, Cr | guard=-12 | hold_level=M.P | wall=3.5, - [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Jumping Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=F. Jump | command=:P: | hit_level=M | frames=10(4)21 | damage=15 | normal_hit=Cr | guard=-8 | hold_level=J.M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=F. Jump | command=:K: | hit_level=M | frames=10(4)26 | damage=35 | normal_hit=KND | guard=-11 | hold_level=M.K* | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=F. Land | command=:P: | hit_level=H | frames=12(2)23 | damage=30 | normal_hit=Cr | guard=-8 | hold_level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=F. Land | command=:K: | hit_level=L | frames=17(2)27 | damage=20 | normal_hit=KND | guard=-10 | hold_level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Jump | command=:P: | hit_level=M | frames=10(4)21 | damage=15 | normal_hit=Cr | guard=-8 | hold_level=J.M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Jump | command=:K: | hit_level=M | frames=10(4)26 | damage=30 | normal_hit=KND | guard=-11 | hold_level=M.K* | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Land | command=:P: | hit_level=H | frames=12(2)23 | damage=30 | normal_hit=Cr | guard=-8 | hold_level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=N. Land | command=:K: | hit_level=L | frames=17(2)27 | damage=20 | normal_hit=KND | guard=-10 | hold_level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=B. Land | command=:P: | hit_level=H | frames=12(2)23 | damage=30 | normal_hit=Cr | guard=-8 | hold_level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=B. Land | command=:K: | hit_level=L | frames=17(2)27 | damage=20 | normal_hit=KND | guard=-10 | hold_level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Wake-Up Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]state=FUFT | command=:K: | hit_level=M | frames=36(4)20 | damage=20 | normal_hit=Cr | guard=-6 | hold_level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUFT | command=:2_::K: | hit_level=L | frames=35(4)20 | damage=20 | normal_hit=Cr | guard=-8 | hold_level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUFT | command=:2_::F+K: | hit_level=L | frames=26(2)43 | damage=25 | normal_hit=KND | guard=-26 | hold_level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDFT | command=:K: | hit_level=M | frames=34(4)18 | damage=20 | normal_hit=Cr | guard=-6 | hold_level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDFT | command=:2_::K: | hit_level=L | frames=33(4)22 | damage=20 | normal_hit=Cr | guard=-8 | hold_level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUHT | command=:K: | hit_level=M | frames=34(4)18 | damage=20 | normal_hit=Cr | guard=-6 | hold_level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FUHT | command=:2_::K: | hit_level=L | frames=33(4)22 | damage=20 | normal_hit=Cr | guard=-8 | hold_level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDHT | command=:K: | hit_level=M | frames=32(4)18 | damage=20 | normal_hit=Cr | guard=-6 | hold_level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]state=FDHT | command=:2_::K: | hit_level=L | frames=31(4)22 | damage=20 | normal_hit=Cr | guard=-8 | hold_level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Special Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:P: | hit_level=H | frames=13(2)14 | damage=12 | normal_hit=-2 | guard=-2 | hold_level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P: | hit_level=(HH) | frames=11(2)14 | damage=12 | normal_hit=-1 | guard=-4 | hold_level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::P: | hit_level=(HH)M | frames=26(3)32 | damage=32 | normal_hit=KND | guard=-18 | hold_level=M.P | wall 1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::2::P: | hit_level=(HH)L | frames=25(4)30 | damage=26 | normal_hit=Cr | guard=-15 | hold_level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::P::K: | hit_level=(HH)H | frames=17(2)32 | damage=33 | normal_hit=LNC | guard=-15 | hold_level=H.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::K: | hit_level=HM | frames=14(3)24 | damage=12 | normal_hit=Cr | guard=-9 | hold_level=M.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P::K::K: | hit_level=HMH | frames=29(2)28 | damage=30 | normal_hit=LNC | guard=-11 | hold_level=H.K | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::P: | hit_level=M | frames=15(2)21 | damage=24 | normal_hit=-1 | guard=-4 | hold_level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::P::P: | hit_level=MM | frames=22(2)33 | damage=33 | normal_hit=KND | guard=-18 | hold_level=M.P | wall=5.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:P+K: | hit_level=H | frames=12(2)23 | damage=23 | normal_hit=Cr | guard=-8 | hold_level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:9::P: | hit_level=H | frames=17(2)23 | damage=27 | normal_hit=3 | guard=-9 | hold_level=H.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:9::P::P: | hit_level=HM | frames=24(3)28 | damage=30 | normal_hit=KND | guard=-14 | hold_level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::P: | hit_level=M | frames=17(2)20 | damage=16 | normal_hit=1 | guard=-4 | hold_level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::P::P: | hit_level=(MM) | frames=19(2)22 | damage=18 | normal_hit=-6 | guard=-8 | hold_level=M.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::P::P::5::P+K: | hit_level=(MM)M | frames=20(2)28 | damage=35 | normal_hit=KND | guard=1 | hold_level=M.P | wall=5.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:1::P: | hit_level=L | frames=22(4)30 | damage=26 | normal_hit=Cr | guard=-16 | hold_level=L.P [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:1::P::P: | hit_level=LM | frames=28(3)33 | damage=32 | normal_hit=KND | guard=-18 | hold_level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::K: | hit_level=M | frames=14(2)26 | damage=26 | normal_hit=Cr | guard=-10 | hold_level=M.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::K::P: | hit_level=MM | frames=22(3)22 | damage=25 | normal_hit=5 | guard=-8 | hold_level=M.P | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:8::K: | hit_level=H | frames=17(5)20 | damage=34 | normal_hit=LNC | guard=-17 | hold_level=H.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::6::P: | hit_level=M | frames=22(3)33 | damage=32 | normal_hit=KND | guard=-18 | hold_level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::P+K: | hit_level=M | frames=20(3)31 | damage=30 | normal_hit=Cr | guard=-16 | hold_level=M.P* | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::P+K::P: | hit_level=MM | frames=26(2)28 | damage=28 | normal_hit=Cr | guard=-13 | hold_level=M.P | wall=2.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::K: | hit_level=M | frames=15(3)23 | damage=26 | normal_hit=Cr | guard=-8 | hold_level=M.K | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::K::K: | hit_level=MH | frames=29(2)27 | damage=33 | normal_hit=LNC | guard=-10 | hold_level=H.K | wall=2.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:8::P: | hit_level=M | frames=21(3)22 | damage=25 | normal_hit=6 | guard=-8 | hold_level=M.P | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:3::3::P: | hit_level=M | frames=16(3)32 | damage=35 | normal_hit=LNC | guard=-18 | hold_level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:236::K: | hit_level=M | frames=20(3)49 | damage=40 | normal_hit=LNC | guard=-22 | hold_level=M.K* | wall=2.5 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::6::P+K: | hit_level=M | frames=19(4)42 | damage=35 | normal_hit=LNC | guard=-16 | hold_level=M.P* | wall=3.5 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::6::K: | hit_level=M | frames=18(3)30 | damage=45 | normal_hit=LNC | guard=-16 | hold_level=M.K | wall=5.0 | end=BT [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:7::P: | hit_level=M | frames=22(2)22 | damage=27 | normal_hit=1 | guard=-2 | hold_level=M.P | wall=1.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:7::P::P: | hit_level=MM | frames=26(2)28 | damage=28 | normal_hit=Cr | guard=-12 | hold_level=M.P | wall=2.0 (≥CH) [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::6::P: | hit_level=M | frames=24(3)25 | damage=32 | normal_hit=KND | guard=-11 | hold_level=M.P | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::P+K: | hit_level=H | frames=19(2)26 | damage=38 | normal_hit=KND | guard=-11 | hold_level=H.P | wall=1.5 | end=BT [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:6::F+K: | hit_level=M | frames=24(5)35 | damage=32 | normal_hit=KND | guard=-10 | hold_level=M.K | wall=1.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:1::K: | hit_level=L | frames=17(2)27 | damage=18 | normal_hit=6 | guard=-12 | hold_level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::F+K: | hit_level=L | frames=27(2)48 | damage=25 | normal_hit=KND | guard=-31 | hold_level=L.K [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:4::P+K: | hit_level=MM | frames=17(3)44(5)24 | damage=28,15 | normal_hit=KND,Cr | guard=-12 | hold_level=M.P,M.P | wall=3.5 | end=BT [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::P+K: | hit_level= | frames=0(0)65 | damage= | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::P+K::5::P+K: | hit_level=H | frames=27(25)23 | damage=55 | normal_hit=KND | guard=KND | hold_level=H.P | wall=3.5 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level=H | frames=4(2)22 | damage=45 |[/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:3::F+P: | type=THROW | level=H | frames=5(2)26 | damage=43 | advantage=10 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=OBTW | command=:3::F+P: | type=THROW | level=H | frames=5(2)26 | damage=20+35 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level=H | frames=5(2)26 | damage=42 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=BTW | command=:4::F+P: | type=THROW | level=H | frames=5(2)26 | damage=20+35 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:8::F+P: | type=THROW | level=H | frames=5(2)26 | damage=50 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Jump | command=:F+P: | type=THROW | level=H | frames=5(2)26 | damage=50 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::6::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=BTW | command=:4::6::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P::5::6::F+P: | type=COMBO | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:214::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:214::F+P::5::2::F+P: | type=COMBO | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:214::F+P::5::2::F+P::5::2::8::F+P: | type=COMBO | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:426::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:2_::6::4::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=OBTW | command=:2_::6::4::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=BT | command=:F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-divider]colspan=10 | text=To Standing Opponent's Back [/template] [template=fd-doa-throw-row]command=:F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:3::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=BT | command=:F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:8::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::6::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Jump | command=:F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P::5::6::F+P: | type=COMBO | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:426::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:426::F+P::5::2::F+P: | type=COMBO | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=BTW | command=:426::F+P::5::2::F+P: | type=COMBO | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Front [/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Jump | command=:2::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:1::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:3::3::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-divider]colspan=10 | text=To Crouching Opponent's Back [/template] [template=fd-doa-throw-row]command=:2::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Jump | command=:2::F+P: | type=THROW | level= | frames= | damage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Holds | align=left [/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:6::7::F: | type=DH | level=H.P | frames=0(22)8 | damage=30+33 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::7::F: | type=DH | level=H.K | frames=0(22)8 | damage=30+33 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::4::F: | type=DH | level=M.P | frames=0(22)8 | damage=62 | advantage= | cliff=o [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::6::F: | type=DH | level=M.K | frames=0(22)8 | damage=45 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::6::F::5::4::4::F: | type=COMBO | level= | frames= | damage=45+25 | advantage= | cliff=o | wall=5.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::1::F: | type=DH | level=L.P | frames=0(22)5 | damage=28+35 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::1::F: | type=DH | level=L.K | frames=0(22)5 | damage=63 | advantage= | cliff=o | wall=5.0 [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::4::F: | type=DH | level=J.P | frames=0(22)8 | damage=63 | advantage= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:4::6::F: | type=DH | level=J.K | frames=0(22)8 | damage=0 | advantage=DIVERT [/template] [template=fd-doa-notes-start][/template] Diverts. The amount of frame advantage is dependent on the attack that is diverted. [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Down Attacks | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:8::P+K: | hit_level=D | frames=34-61/45 | damage=22 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::K: | hit_level=D | frames=17(4)31 | damage=12 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Other Moves | align=left[/template] [template=fd-doa-strike-start][/template] [template=fd-doa-strike-row]command=:4::6::4::F+P+K: | hit_level= | frames=0(0)79 | damage=0 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-strike-row]command=:2::2::F+P+K: | hit_level= | frames=0(0)79 | damage=0 | normal_hit= | guard= | hold_level= [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template] [template=text-box-h2]title=Tag Throws | align=left[/template] [template=fd-doa-throw-start][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=70 | advantage= | end=TIN [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:236::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=20+10+50 | advantage= | end=TIN [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=70 | advantage= | end=AYA [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=70 | advantage= | end=ZAC [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=20+60 | advantage= | end=ZAC | wall=5.0[/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=70 | advantage= | end=LEO [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=70 | advantage= | end=BAY [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:236::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=10+10+60 | advantage= | end=BAY [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=55+15 | advantage= | end=JAN [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=10+30+30 | advantage= | end=GEN [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]command=:6::6::F+P+K: | type=THROW | level=H | frames=6(2)30 | damage=30+40 | advantage= | end=KAS [/template] [template=fd-doa-notes-start][/template] [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Partner | command=:4::F+P+K: | type=THROW | level=H | frames= | damage=50 | advantage= | end=BAS [/template] [template=fd-doa-notes-start][/template] When partner tags to Bass. Can also occur when the partner does not have a unique tag throw with Bass after performing the :6::6::F+P+K: command with Bass as his/her tag partner. The frame count is dependent on the partner's tag throw attempt animation. [template=fd-doa-notes-end][/template] [template=fd-doa-throw-row]state=Partner | command=:4::F+P+K::5::6::F+P: | type=COMBO | level= | frames= | damage=25 | advantage= | end=BAS [/template] [template=fd-doa-notes-start][/template] When partner tags to Bass. Can also occur when the partner does not have a unique tag throw with Bass after performing the :6::6::F+P+K: command with Bass as his/her tag partner. The frame count is dependent on the partner's tag throw attempt animation. [template=fd-doa-notes-end][/template] [template=fd-doa-end][/template]"
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