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[H2]Basic Attacks[/H2] [template=doa5fd-start]PROPERTY=Attack | COLSPAN=6[/template] [template=doa5fdstrike-row]NAME=Combo Smasher | CMD=:P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Smasher | CMD=:P::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Smasher | CMD=:P::P::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Hammer | CMD=:P::P::4::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Spin Kick | CMD=:P::P::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Shin Breaker | CMD=:P::P::2::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=One Two Punch, Rollthrough | CMD=:P::P::8::p+k: or :2::p+k: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Jab Mid Kick | CMD=:P::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Elbow Fang | CMD=:9::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Hammer Knuckle | CMD=:8::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Neck Snap | CMD=:7::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Ascending Kick | CMD=:6::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Ascending Kick | CMD=:6::P::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Ascending Kick | CMD=:6::P::P::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Boa Hammer | CMD=:6::P::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Boa Hammer | CMD=:6::P::K::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Brain Spike Bash | CMD=:6::P::K::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Viper Bite | CMD=:4::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Viper Bite | CMD=:4::P::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Viper Bite | CMD=:4::P::P::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Viper Bite | CMD=:4::P::P::P::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Savage Snake | CMD=:4::P::P::P::p+k: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Savage Snake | CMD=:4::P::P::P::p+k::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Viper Sweep | CMD=:4::P::P::2::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Trauma Hammer | CMD=:3::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Trauma Hammer | CMD=:3::P::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Trauma Hammer | CMD=:3::P::P::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Savage Snake | CMD=:3::P::P::p+k: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Savage Snake | CMD=:3::P::P::p+k::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Low Punch | CMD=:2::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Double Hammer Shot | CMD=:1::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Double Hammer Shot | CMD=:1::P::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Venom Fang | CMD=:6::6::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Smasher | CMD=:236::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Naga's Swing | CMD=:214::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Side Step Fang | CMD=While side stepping :P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Brain Spike | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Brain Spike | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Ascending Kick | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Heel Stomp | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Big Boot | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Serpent Hammer | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Serpent Hammer | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Brain Spike Combo | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Front Kick | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Middle Kick | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Low Kick | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Arrow Kick | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Side Step Stinger | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Double Hammer | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Leviathan | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Jormungandr | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=(Power Launcher) | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Savage Snake | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Savage Snake | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=High Spin Kick | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Heel Uppercut | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Shin Breaker | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Yurlungur | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Thor's Hammer | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fd-end]PROPERTY=Attack | COLSPAN=6[/template] [H2]Rollthrough Stance[/h2] [template=doa5fd-start]PROPERTY=Attack | COLSPAN=6[/template] [template=doa5fdstrike-row]NAME=Rollthrough | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Roll Smash | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Roll Sweep | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fd-end]PROPERTY=Attack | COLSPAN=6[/template] [H2]Hotzone Vaulting Attacks[/h2] [template=doa5fd-start]PROPERTY=Attack | COLSPAN=6[/template] [template=doa5fdstrike-row]NAME=Vaulting Uppercut | CMD= While Vaulting :P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GB= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Vaulting Lance | CMD= While Vaulting :K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GB= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Vaulting Smash | CMD= While Landing :P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GB= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Vaulting Leg Spike | CMD= While Landing :K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GB= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fd-end]PROPERTY=Attack | COLSPAN=6[/template] [H2]Throws[/H2] [template=FD1str]cmd=Command | lvl=Hit Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd= | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [H2]Defensive Holds[/H2] [template=doa5fd-start]PROPERTY=Hold | COLSPAN=5[/template] [template=doa5fdhold-row]NAME= | CMD=:7::h: | IMG= | LEVEL=:high::P: | DAMAGE= | EXECUTION= | ADVANTAGE= | WALL= | NOTES= [/template] [template=doa5fd-end]PROPERTY=Hold | COLSPAN=5[/template] [h2]Cliffhangers[/h2] [template=doa5fd-start]PROPERTY=Attack | COLSPAN=6[/template] [template=doa5fdstrike-row]NAME= | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fd-end]PROPERTY=Attack | COLSPAN=6[/template] [H2]Tag Throws/Attacks[/H2] [template=FD1str]cmd=Command | lvl=Hit Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd= | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [SIZE=4][h2]Taunts[/h2] [/SIZE] [template=FD1str]cmd=Command | lvl=Hit Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd=:4::6::4::h+p+k: | lvl=- | ini=0 | act=0 | rec=55 | dmg=0 | hit=- | blk=- | hld=- | nts= [/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template]
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