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[H2]Basic Attacks[/H2] [template=doa5fd-start]PROPERTY=Attack | COLSPAN=6[/template] [template=doa5fdstrike-row]NAME=Combo Smasher | CMD=:P: | IMG= | LEVEL=:high::P: | DAMAGE=11 | EXECUTION=11(2)13 | DELAY= | REACH= | TRACK=0 | GUARD=-1 | NH=0 | CH=1 | HCH=28-36 | CHCH=1 | BH=8-11 | CBH=1 | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Smasher | CMD=:P::P: | IMG= | LEVEL=:high::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Smasher | CMD=:P::P::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Hammer | CMD=:P::P::4::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Spin Kick | CMD=:P::P::K: | IMG= | LEVEL=:high::K: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Shin Breaker | CMD=:P::P::2::K: | IMG= | LEVEL=:low::K: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=One Two Punch, Rollthrough | CMD=:P::P::8::p+k: or :2::p+k: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Jab Mid Kick | CMD=:P::K: | IMG= | LEVEL=:mid::K: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Elbow Fang | CMD=:9::P: | IMG= | LEVEL=:high::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Hammer Knuckle | CMD=:8::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Neck Snap | CMD=:7::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Ascending Kick | CMD=:6::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Ascending Kick | CMD=:6::P::P: | IMG= | LEVEL=:high::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Combo Ascending Kick | CMD=:6::P::P::K: | IMG= | LEVEL=:mid::K: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Boa Hammer | CMD=:6::P::K: | IMG= | LEVEL=:mid::K: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Boa Hammer | CMD=:6::P::K::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Brain Spike Bash | CMD=:6::P::K::K: | IMG= | LEVEL=:mid::K: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Viper Bite | CMD=:4::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Viper Bite | CMD=:4::P::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Viper Bite | CMD=:4::P::P::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Viper Bite | CMD=:4::P::P::P::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Savage Snake | CMD=:4::P::P::P::p+k: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Savage Snake | CMD=:4::P::P::P::p+k::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Viper Sweep | CMD=:4::P::P::2::P: | IMG= | LEVEL=:low::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Trauma Hammer | CMD=:3::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Trauma Hammer | CMD=:3::P::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Trauma Hammer | CMD=:3::P::P::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Savage Snake | CMD=:3::P::P::p+k: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Savage Snake | CMD=:3::P::P::p+k::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Low Punch | CMD=:2::P: | IMG= | LEVEL=:low::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Double Hammer Shot | CMD=:1::P: | IMG= | LEVEL=:low::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Double Hammer Shot | CMD=:1::P::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Venom Fang | CMD=:6::6::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Smasher | CMD=:236::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Naga's Swing | CMD=:214::P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Side Step Fang | CMD=While Side Stepping :P: | IMG= | LEVEL=:mid::P: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Brain Spike | CMD=:K: | IMG= | LEVEL=:high::K: | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Brain Spike | CMD=:K::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Ascending Kick | CMD=:9::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Heel Stomp | CMD=:8::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Big Boot | CMD=:7::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Serpent Hammer | CMD=:6::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Serpent Hammer | CMD=:6::K::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Brain Spike Combo | CMD=:6::K::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Front Kick | CMD=:4::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Middle Kick | CMD=:3::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Low Kick | CMD=:2::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Arrow Kick | CMD=:6::6::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Side Step Stinger | CMD=While Side Stepping :K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Double Hammer | CMD=:p+k: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Leviathan | CMD=:4::p+k: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Jormungandr | CMD=:4::[p+k]: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=(Power Launcher) | CMD=:214::[p+k]: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Savage Snake | CMD=:214::p+k: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Savage Snake | CMD=:214::p+k::P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=High Spin Kick | CMD=:h+k: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Heel Uppercut | CMD=:4::h+k: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Shin Breaker | CMD=:2::h+k: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Rising Kick | CMD=While Grounded:K: | IMG= | LEVEL=:mid::K: | DAMAGE=20 | EXECUTION=35(4)18 | DELAY= | REACH=1.96m | TRACK=1 | GB= | GUARD=-6 | NH=9 | CH=20-28 | HCH=20-28 | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME= Rising Sweep | CMD=While Grounded :2::K: | IMG= | LEVEL=:low::K: | DAMAGE=20 | EXECUTION=34(4)18 | DELAY= | REACH=1.83m | TRACK=1 | GB= | GUARD=-10 | NH=9 | CH=18-24 | HCH=18-24 | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Yurlungur | CMD=While Opponent is Grounded :2::K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Thor's Hammer | CMD=While Opponent is Grounded :8::p+k: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fd-end]PROPERTY=Attack | COLSPAN=6[/template] [H2]Rollthrough Stance[/h2] [template=doa5fd-start]PROPERTY=Attack | COLSPAN=6[/template] [template=doa5fdstrike-row]NAME=Rollthrough | CMD=:8::p+k: or :2::p+k: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Roll Smash | CMD=During Rollthrough :P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Roll Sweep | CMD=During Rollthrough :K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fd-end]PROPERTY=Attack | COLSPAN=6[/template] [H2]Hotzone Vaulting Attacks[/h2] [template=doa5fd-start]PROPERTY=Attack | COLSPAN=6[/template] [template=doa5fdstrike-row]NAME=Vaulting Uppercut | CMD= While Vaulting :P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GB= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Vaulting Lance | CMD= While Vaulting :K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GB= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Vaulting Smash | CMD= While Landing :P: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GB= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fdstrike-row]NAME=Vaulting Leg Spike | CMD= While Landing :K: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GB= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fd-end]PROPERTY=Attack | COLSPAN=6[/template] [H2]Throws[/H2] [template=FD1str]cmd=Command | lvl=Hit Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd=:P::P::H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:4::P::P::P::p+k::H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:3::P::P::p+k::H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:214::p+k::H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:6::H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:4::H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=To Crouching Foe:3::H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=To Crouching Foe:2::H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:6::6::H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=:41236::H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=To Foe's Back:H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=To Crouching Foe's Back:2::H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=To Airborne Foe:H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1row]cmd=Foe Between Rachel and Wall:6::H+P: | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [H2]Defensive Holds[/H2] [template=doa5fd-start]PROPERTY=Hold | COLSPAN=5[/template] [template=doa5fdhold-row]NAME= | CMD=:7::h: | IMG= | LEVEL=:high::P: | DAMAGE= | EXECUTION= | ADVANTAGE= | WALL= | NOTES= [/template] [template=doa5fdhold-row]NAME= | CMD=:7::h: | IMG= | LEVEL=:high::K: | DAMAGE= | EXECUTION= | ADVANTAGE= | WALL= | NOTES= [/template] [template=doa5fdhold-row]NAME= | CMD=:6::h: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | ADVANTAGE= | WALL= | NOTES= [/template] [template=doa5fdhold-row]NAME= | CMD=:6::h: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | ADVANTAGE= | WALL= | NOTES= [/template] [template=doa5fdhold-row]NAME= | CMD=:4::h: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | ADVANTAGE= | WALL= | NOTES= [/template] [template=doa5fdhold-row]NAME= | CMD=:4::h: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | ADVANTAGE= | WALL= | NOTES= [/template] [template=doa5fdhold-row]NAME= | CMD=:1::h: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | ADVANTAGE= | WALL= | NOTES= [/template] [template=doa5fdhold-row]NAME= | CMD=:1::h: | IMG= | LEVEL= | DAMAGE= | EXECUTION= | ADVANTAGE= | WALL= | NOTES= [/template] [template=doa5fd-end]PROPERTY=Hold | COLSPAN=5[/template] [h2]Cliffhangers[/h2] [template=doa5fd-start]PROPERTY=Attack | COLSPAN=6[/template] [template=doa5fdstrike-row]NAME= | CMD= | IMG= | LEVEL= | DAMAGE= | EXECUTION= | DELAY= | REACH= | TRACK= | GUARD= | NH= | CH= | HCH= | CHCH= | BH= | CBH= | WALL= | NOTES= [/template] [template=doa5fd-end]PROPERTY=Attack | COLSPAN=6[/template] [H2]Tag Throws/Attacks[/H2] [template=FD1str]cmd=Command | lvl=Hit Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd= | lvl= | ini= | act= | rec= | dmg= | hit=- | blk=- | hld=- | nts= [/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [SIZE=4][h2]Taunts[/h2] [/SIZE] [template=FD1str]cmd=Command | lvl=Hit Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template] [template=FD1row]cmd=:4::6::4::h+p+k: | lvl=- | ini=- | act=- | rec=- | dmg=- | hit=- | blk=- | hld=- | nts="How unfortunate." [/template] [template=FD1row]cmd=:6::4::6::h+p+k: | lvl=- | ini=- | act=- | rec=- | dmg=- | hit=- | blk=- | hld=- | nts="You're just a human, after all." [/template] [template=FD1row]cmd=:4::4::h+p+k: | lvl=- | ini=- | act=- | rec=- | dmg=- | hit=- | blk=- | hld=- | nts="Is this never gonna end?" [/template] [template=FD1row]cmd=:214::41236::h+p+k: | lvl=- | ini=- | act=- | rec=- | dmg=- | hit=- | blk=- | hld=- | nts="Tired already?" [/template] [template=FD1end]cmd=Command | lvl=Level | ini=Initial | act=Active | rec=Recovery | dmg=Damage | hit=Hit | blk=Block | hld=Hold Level | nts=Notes[/template]
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