Aven Kujo-Gin
Well-Known Member
Since we don't have a thread exclusive for tag, I though it was ok to open one.
Feel free to show your ideas for tag mode in future games.
Feel free to show your ideas for tag mode in future games.
I prefer the T and 6T system, but I agree with what Musorenka say, tag team throw were just too overpowered for that easy input. Now they are a little more balanced.I would prefer having Vanilla 5's default T tag throw button back rather than this new 66H+P+K tag throw input since there are tag pairs that have 2 or more tag throw variations like Tina/Lisa (T, 6T) and Bayman/Bass (T, 6T, T near walls/fence).
For ideas, I'd like it if they try implementing 2 VS 1 tag or 1 VS 2 tag just like how Zack faced Hitomi/Leifang and Tina/Mila all by himself in 5's story mode. Plus, 3 VS 3 tag would be nice too like something similar to Project Justice.
I prefer the T and 6T system, but I agree with what Musorenka say, tag team throw were just too overpowered for that easy input. Now they are a little more balanced.
3 vs 3 would be something that I'm interested to see, but I don't think that happening.
Out of my own personal opinion, is tag is suppose to be a team battle, wouldn't be better if both characters have almost the same protagonist after and before the battle?
I mean that the both characters should appear since the beginning of the intro/outro, just like in the previous games.Same protagonist after and before the battle? I don't seem to understand.
I mean that the both characters should appear since the beginning of the intro/outro, just like in the previous games.
Yeah, but after playing doa since 2 for ages, I got used to the way this was before doa5, and now, I miss it. Maybe I'm the only one.But they both do appear in intros/outros. Only things is the 2nd character does the win pose ahead before the 1st character could do his/hers and that they are already in their fighting stance before the 1st character could do the intro.
Yeah, but after playing doa since 2 for ages, I got used to the way this was before doa5, and now, I miss it. Maybe I'm the only one.
Never played dimensions, I only saw some videos around, and I never noticed about that thing in tag, but yeah, this is even worse.I never really noticed tag that much in 2 despite knowing how both characters moved in the intro and outro when it doesn't have a special intro or win pose together. If you were able to play Tag Challenge in Dimensions on the 3DS, it was more sad to look at. Your partner happens to be an AI and if your pair doesn't have a special win pose together. It just shows whoever is on the front before your opponent got KO'ed.