KasumiLove
Well-Known Member
Ok tell us if you can extract it. It doesn't work with archive tool.
sf234 said:Updated fil5lr.dat and costume slots info:
https://www.mediafire.com/folder/ec6hz31s15fof/5LRTools
DLCs.
file5lr.7z contains Dat filesf234 said:Updated fil5lr.dat and costume slots info:
https://www.mediafire.com/folder/ec6hz31s15fof/5LRTools
Is your work?
Hey look guys,tried to all body swap with (elliot-ayane)
another monster has been created View attachment 15713
I've seen only DLC Tool 0.9.1 version, but as it turned there is 1.0 already
sf234 said:DLC Tool 1.1.2:
https://www.mediafire.com/folder/ec6hz31s15fof/5LRTools
Changes:
- Since version 1.1 of DLC Tool if new DLC wasn't saved completely its target folder will be automatically deleted with all contents. This was implemented to prevent game from crashing (which happens when it tries to load incomplete DLC files). Such approach is rather unsafe - as was pointed out in bbspink's discussion. From now only ".bcm" file will be automatically deleted, which should be enough to prevent the game from crashing.
Farphignougen, hulkspidey
I can't replicate this. Tested on Win7 x64 with .NET 4.5.2 under user account and on WinXP SP3 with .NET 4 Client Profile in VirtualBox. Everything works fine.
The only major change that was made between these releases is that old ones was compiled with the Visual Studio 2010 SP1 and latest ones is compiled with the Visual Studio 2013 Update 5.
I will try to do that *-*View attachment 15768
Most likely due to clipping issues. Then again, judging by DOA5LR, TN does not care about clipping at all.. >_>good luck.
but still wondering why they remove nyotengu wings in DOAX3