PC: Community Mod Resources

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synce

Well-Known Member

For a second I thought this was something from Onechanbara...

onechanara-z-kagura-with-nonono-01-10-15-1.jpg


(hint hint)
 

Sensaiga

New Member
Ultimate Marie Rose Pack (ROUND 1)

Costumes with details : a lot of *.dds (Umod files) have been converted to DLC files
*5 details mean you have to swap with a random COS_xxx in LNK Reshuffle Slot List
Faces
http://www.mediafire.com/download/3k3p2tgtbsyskyv/Marie Faces.zip
C6 Kitty & Real Kitty
Nvidia Limited Edition Marie with Piercing
TailRed
LangleyTx
C1 & C5 Harley Quinn

Credits

KasumiLove : Pink Angel, Pink Glasses & *.h /.hl Packs
LolaGMODS : Prisoner School Theme
coopermon : Nyotengu Leather Catsuit Recolored/Retextured & More
ChrisArmoun : MarieLangleyTx
Pikachu637 : Red-Heart Costume
Mechanical Snowman : C5 Hello Kitty & Hair ¨Packs
Alekunya : Nvidia Limited Edition & Marie Kitty Pack (Pink Limited)
dangerism : Tail Red (from "Ore, Twin tails ni Narimasu" / "Gonna be the Twin-Tails!!")
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Note : Christie H6 Prisoner School Theme (Blond Hair) + Face Not yet Done

I am the creator of Marie's Harley Quinn face.
 

OrochiBuffy

Active Member
@Sensaiga Ok your name will be in credits

@immi I have a few requests :
"Do you think it would be possible to choose details per hairs instead just by costume slots in LNK Reshuffle ?" Example : COS 1 Hair 1 => own details, COS 1 Hair 2 => own details, etc...

By default the prog try to replace all files mdl/cfg/icon/phyd when we do imports. That's perfect. But sometimes you still don't want to select all of those. In fact I would like to have a possibility to remove some selections just before apply it (example : I got *.--p file in my list with the rest but the costume I want to swap don't recognize it at end like COS_xxx, so after that I need to revert the .--p file otherwise I could forget it and have an asset taken for nothing)

Another thing that could be very cool, the possibility to rename directly the custom files.

I am asking a lot but I am fan of your prog !!!
 
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bbb

Well-Known Member

dander

Member
I decide to do a Ninja training pack, all the mask are toggleable and i do the costume texture especial for each girl
Marie is the only who have 2 textures (marie gothic and marie angelical)
Tina has the costume like the U.S.A flag
Hitomi green costume (i think it is her favourite color)
leifang red and yellow like her first costume
Honoka Cow since she likes cows XD
Kokoro Violet costume, like cheerleader costume
how to toggle helm? do i need to put -c files too?
 

mralex

Well-Known Member
ummm, so if i want helm version i put c files, if i want no helm i shouldn't put c files?

If you put the ---c helmet file you only saw the helmet in the A hairstyle, if you don't put the ---c helmet file you don't have any accesorie in the head
 

CherryBlossomsNinja

Well-Known Member
I thank if someone makes Nyotengu and Phase 4's Schoolgirl Strikers uniforms because they were the unique women who didn't win school uniforms. Even Alpha-152 won one. ¬¬
 

dander

Member
yep, i got it.. but your momiji bodysuiy helmet is permanent, i try using hair b with and without c files, but it still there.. how to show her face only?
 

mralex

Well-Known Member
yep, i got it.. but your momiji bodysuiy helmet is permanent, i try using hair b with and without c files, but it still there.. how to show her face only?

Use object tool and in the helmet part put vissible, then use some ---c file from my pack
 
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