With a plethora of balance adjustments, ground game changes & character tweaks, Version 1.19 is easily Team NINJA's biggest update for Dead or Alive 6 yet as made evident by the tantalizing patch notes. The trend of releasing 'Revival' outfit packs continues with the 'Chinese Dresses' from Dead or Alive 5. The DOA community has taken firm passes on most recent updates to the game, but version 1.19 has fighters back in the lab looking for all of the new character possibilities before the exciting release of the new Dead or Alive Xtreme: Venus Vacation character.
Version 1.19 doesn't just make big game changes, but also fixes a slew of mistakes and bugs including: displayed values to moves, missing moves & mistakes from the command list, Christie's posture animation during defeat, incorrect half-hit display in Skill Info, Combo Challenge issues, character specific AI problems and Phase 4's 'Cyber Costume' lighting during stance changes. They also made several changes to the Danger Zone system to account for more damage & adjust bizarre follow up attacks. Team NINJA also made some fixes to "the gravity" of character models to reduce some animation issues.
Team NINJA is encouraging players to utilize hard knock backs with changes made to the ground game in version 1.19. Tech rolls are possible until the end of the hit reaction." The added ground attack hit box is a welcome change as it illustrates the need for more move creativity and more individuality to a player's move set, and this is now more apparent than ever for DOA6 with 1.19. A great example of this would be Darkslay's Oki setups, tech & value breakdowns.
You can also view some Kasumi Force-Techs and Setups from community contributor, @KasumiLover! Other adjustments to the game meta have been put into place with High Counter damage changes & select level adjustments. Almost all of the characters were tweaked in some way with version 1.19, and some characters such as Christie were nerfed pretty hard as mentioned in the patch notes. Veteran Christie player, @Awesmic showcases changes made to Christie while also highlighting some positives.
It seems that 1.19 has the DOA6 player-base busy, and with a new character on the way, hopefully we can expect some more impressive game changes and maybe even some additional moves to our favorite characters and new arenas to fight in. What did you think of version 1.19 and what have you found for your character? Sound off in the comments and expect additional character content for this story as time goes on and players continue to dissect the new update!
Version 1.19 doesn't just make big game changes, but also fixes a slew of mistakes and bugs including: displayed values to moves, missing moves & mistakes from the command list, Christie's posture animation during defeat, incorrect half-hit display in Skill Info, Combo Challenge issues, character specific AI problems and Phase 4's 'Cyber Costume' lighting during stance changes. They also made several changes to the Danger Zone system to account for more damage & adjust bizarre follow up attacks. Team NINJA also made some fixes to "the gravity" of character models to reduce some animation issues.
Team NINJA is encouraging players to utilize hard knock backs with changes made to the ground game in version 1.19. Tech rolls are possible until the end of the hit reaction." The added ground attack hit box is a welcome change as it illustrates the need for more move creativity and more individuality to a player's move set, and this is now more apparent than ever for DOA6 with 1.19. A great example of this would be Darkslay's Oki setups, tech & value breakdowns.
You can also view some Kasumi Force-Techs and Setups from community contributor, @KasumiLover! Other adjustments to the game meta have been put into place with High Counter damage changes & select level adjustments. Almost all of the characters were tweaked in some way with version 1.19, and some characters such as Christie were nerfed pretty hard as mentioned in the patch notes. Veteran Christie player, @Awesmic showcases changes made to Christie while also highlighting some positives.
It seems that 1.19 has the DOA6 player-base busy, and with a new character on the way, hopefully we can expect some more impressive game changes and maybe even some additional moves to our favorite characters and new arenas to fight in. What did you think of version 1.19 and what have you found for your character? Sound off in the comments and expect additional character content for this story as time goes on and players continue to dissect the new update!
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