Tips on going pro

Brawl Junkie13

New Member
Hey im kinda new to the DOA competitive and i wanna know what it takes to go pro and or be considered Pro level? i wanna start playing competitively or join like a team or something
 

Tones

Well-Known Member
Premium Donor
Find someone competitive and get them to teach you the fundamentals. Play a lot and play for fun. Start getting involved on the most basic level.

Find out if there are any competitive or wannabe competitive players in your area. Play with them offline.

Tips to step up your game:

When you loose make sure you know why if you don't ask the other guy. Then go and practice to eliminating that happening in the future. It's a never ending process of elimination which give you the habits of a winner.

Feel free to copy other people's play style to learn something but understand you are not them. You may pick up 1 or 2 tools which work for you or you may not. Understand that if a tool/style doesn't suit you it will suit someone else... It will help you play against those who use the tool/style.

Basically all one does is use basic fundamentals and a few extra tools which work well. The extra tools will vary time to time, character to character, opponent to opponent.
 

Game Over

Well-Known Member
Hey im kinda new to the DOA competitive and i wanna know what it takes to go pro and or be considered Pro level? i wanna start playing competitively or join like a team or something

If you haven't seen this yet, you can start here. Though the guide references an older iteration (DOA4), the principles of the approach still apply. Give it a look ...

http://www.freestepdodge.com/thread...training-suggestion-for-aspiring-players.166/


And also, find competitive players local enough to you to play regularly, and practice, practice, practice! Learning to play at a high level is a lot like mastering a craft ... aim for steady progress, not overnight success.
 

EMPEROR_COW

Well-Known Member
Premium Donor
- Fundementals must become muscle memory. The triangle system rules all.
- Understand Frame Data, and how to apply it.
- Spacing, Sidestepping, Crushing and Whiff punishing.
- When you differentiate stuns better, learn when to Slow Escape and when to Hold ...
- Holds are NOT always the best answer. In fact they may be a worse answer most of the time.
- Learn to hold on REACTION rather than PREDICTION. (this is easier said than done and takes time)
- figure out your guaranteed stuff.
- before going nuts with the stun game, learn to play it safe... Stun > Launch > minimal chunks of damage > breathe.
- Learn how to capitalize on max damage from environmentals. Only a hand full of players truly utilize this.
- When you lose, sit back take a breather and figure out why and what the best solution would be. Losing just cuz, the other guy is too good is not a reason. If you don't know why ask someone who might. Save the replay, watch it over and over and learn patterns, every player plays different.
- Do NOT restrict your focus on your actions alone. Focus on your opponents actions as well.
- if you lose to a certain set up over and over, go to training mode, replicate it (while frame data is active) and see how you can punish it on block, normal hit and counter hit. the reason for testing all 3 is that some move properties differ (natural combos for example).
 

Brawl Junkie13

New Member
- Fundementals must become muscle memory. The triangle system rules all.
- Understand Frame Data, and how to apply it.
- Spacing, Sidestepping, Crushing and Whiff punishing.
- When you differentiate stuns better, learn when to Slow Escape and when to Hold ...
- Holds are NOT always the best answer. In fact they may be a worse answer most of the time.
- Learn to hold on REACTION rather than PREDICTION. (this is easier said than done and takes time)
- figure out your guaranteed stuff.
- before going nuts with the stun game, learn to play it safe... Stun > Launch > minimal chunks of damage > breathe.
- Learn how to capitalize on max damage from environmentals. Only a hand full of players truly utilize this.
- When you lose, sit back take a breather and figure out why and what the best solution would be. Losing just cuz, the other guy is too good is not a reason. If you don't know why ask someone who might. Save the replay, watch it over and over and learn patterns, every player plays different.
- Do NOT restrict your focus on your actions alone. Focus on your opponents actions as well.
- if you lose to a certain set up over and over, go to training mode, replicate it (while frame data is active) and see how you can punish it on block, normal hit and counter hit. the reason for testing all 3 is that some move properties differ (natural combos for example).

Thanks so much for the advice =)
 

Koompbala

Well-Known Member
The first step is actually going to tournaments, no matter your percieved level of skill.

Thats a load of crap. There have been online players that got good online and placed in tourneys. Both matter while offline matters more. I believe we should encourage players to go offline, but not flat out lie like that.
 

Prince Adon

Best in the World!!!
Premium Donor
Thats a load of crap. There have been online players that got good online and placed in tourneys. Both matter while offline matters more. I believe we should encourage players to go offline, but not flat out lie like that.

Well if DOA5 had a better netcode I would agree with this, but since it does not I have to agree with d3v. You don't learn much by playing online. I mean you can get the basic down but you're not going to get too good in doa5 online. I think being able to play offline to a degree is the best way, and yes showing up for tournaments no matter how bad your skill level is helps because you get in casuals with some of the best players in evolved. That's how I got better also are from going to tournaments. I say if you want to reach your full potential play as many casual, local and major offline gatherings/tournaments that you can. Playing once in a while online doesn't hurt(especially if you can actually get a good connection which good luck with that) , but offline experience will always be superior.
 

Koompbala

Well-Known Member
Well if DOA5 had a better netcode I would agree with this, but since it does not I have to agree with d3v. You don't learn much by playing online. I mean you can get the basic down but you're not going to get too good in doa5 online. I think being able to play offline to a degree is the best way, and yes showing up for tournaments no matter how bad your skill level is helps because you get in casuals with some of the best players in evolved. That's how I got better also are from going to tournaments. I say if you want to reach your full potential play as many casual, local and major offline gatherings/tournaments that you can. Playing once in a while online doesn't hurt(especially if you can actually get a good connection which good luck with that) , but offline experience will always be superior.


I knew you would have something to say about that. That's nonsense while the netcode isn't stellar its not unplayable. Your also saying that cause your connection is garbage. I got good through online before offline, so whats your point? Saying online has 0 influence undermines the a tourney players skill that started online. How about a very recent example Galen. Yeah he got good and placed 2nd because we played twice offline and "ALL THAT OFFLINE TRAINING HES DONE". Yup that totally happened I take full credit for his success at NCR.
 

Prince Adon

Best in the World!!!
Premium Donor
I knew you would have something to say about that. That's nonsense while the netcode isn't stellar its not unplayable. Your also saying that cause your connection is garbage. I got good through online before offline, so whats your point? Saying online has 0 influence undermines the a tourney players skill that started online. How about a very recent example Galen. Yeah he got good and placed 2nd because we played twice offline and "ALL THAT OFFLINE TRAINING HES DONE". Yup that totally happened I take full credit for his success at NCR.

No. My connection is garbage NOW. I used to have better internet. I learned how to play doa to a degree online. I didn't say online wasn't useful. if you go back and read I said it can be helpful if you can manage to get decent connection to a extent. it won't help you in the long run reach your full potential. That's when offline experience come into play. Galen, as well as none of here on the Westcoast are at our full potential. We lack a lot of experience since we have such a small scene. Keep in mind what also helped Galen(not to be mistaken for me taking away any credit) uses Akira a character a lot of us Westcoast players are not used to fighting since you don't run into many Akira players who know how to use him. With that said if a online player can transcend to offline good for them. Doesn't mean I expect a online player to be good at the game offline. I don't. Not until proven other wise. Especially with DOA5. Also a lot of online players who often used to winning online go offline and gets blow up. Of course you don't hear about them because you're only hearing about the players who are winning.
 

Koompbala

Well-Known Member

I know bro that high speed dsl use to be the shit back in the day. Okay I understand NCR was free. D3v's post clearly states the first step is offline. While multiple players first step was online then offline not just Galen. You clearly stated you agree with d3v on this. Again I still fail to see your point.
 

TRI Mike

Well-Known Member
Besides what Cow said, try to find people that might be interested in playing in your area. Then it's a matter of filling up the gast tank and going to play with them.
 

Game Over

Well-Known Member
Just chiming in ...

While going to tournaments has high value in learning and progressing in a game, I wouldn't call it a "first step". If anything is a "first step" (particularly in regard to offline play), it would be finding local players and planning regular meetups with them. THEN, you can make plans to go to tournaments AS A GROUP, which would make the whole experience that much more beneficial since you'll have MULTIPLE players learning things that they can later bring into future meetups so the group can progress together.
 

Koompbala

Well-Known Member
Something people overlooked is that the OP's 3rd post on this site. Was on the Southern players thread. Brawl's already headed in the right direction. As far as offline goes without needing to be told.

Just chiming in ...

While going to tournaments has high value in learning and progressing in a game, I wouldn't call it a "first step". If anything is a "first step" (particularly in regard to offline play), it would be finding local players and planning regular meetups with them. THEN, you can make plans to go to tournaments AS A GROUP, which would make the whole experience that much more beneficial since you'll have MULTIPLE players learning things that they can later bring into future meetups so the group can progress together.

I agree with that.
 

UncleKitchener

Well-Known Member
Standard Donor
I don't like online. people end up feeling discouraged from punishing properly due to online lag and start developing bad habits that end up hurting them in the long run. I've played so many good players who kept doing unsafe move thinking they won't be throw punished only to end up losing a whole lot of matches because of that.
 

d3v

Well-Known Member
Thats a load of crap. There have been online players that got good online and placed in tourneys. Both matter while offline matters more. I believe we should encourage players to go offline, but not flat out lie like that.
Funny, I never mentioned anything along the lines of "offline is the only place to get good." In fact, skill is only a part of what it takes to go pro. The only way there can be pros in a game is if there is an actual competitive scene that's big enough support these players going professional. And the competitive scene can't grow to that size unless people actually go to events (remember my old SRK article?).

Now, as an individual player, no matter if you got good online or offline, going to events does another important thing - it gets your name out there. You can be the best player online or whatnot, but nobody will care about you unless you prove yourself offline in a tournament. Only when you prove yourself in an offline tournament do you get the recognition and attention needed to start playing the game professionally.

The other important thing about going to events/tournaments is connections. Top players who constantly meet and play each other in tournaments tend to form long tern friendships/relationships. These can help both in terms of your skill in the game, but in helping you get more attention from other players, organizers and sponsors. I mean, look at Capcom, Namco and MadCatz, these guys sure ain't hiring folks simply because they were good offline. No, they hired guys (Seth, Haunts, Combofiend, FilthieRich, MarkMan) because they were active in the community and built connections within the community.
 
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