Doodles:
1. Space thing wot travels in space. Its like a mini- Red Dwarf.
2. Demon-God Dumplin inviting you into the F-Box
3. Self charicature, me with a fishbowl. Note the strand of blonde hair that got scanned into the image
4. OC's facing off: Archerfish and Betta
Thats funny, I asked for almost a month's worth of deadline extensions at work today. When karma strikes, all you can do is be a good sport I guess.
Happy coding, TN, take your time.
1. Team Ninja seems to want to grow the Dead Or Alive player base by supporting the tournament beat. Unfortunately, one of the complaints I see the offline community level against itself is low turnout of both players and audience. Has Team Ninja considered hosting some tournament events...
So: I came home thinking I was all cool for saving money on a used mechanical keyboard, you know? I was swaggering in, my collar popped itself, Kenny Loggins was rocking out on the guitar, even my cat was impressed. I unscrewed the keyboard and opened it up to splice in the new cable, and...
Nah, this'll be great, watch.
I think rewiring DIN-5 to PS/2 and debugging should only take an hour tops, and if I save 40 bucks for my trouble, that's a pay rate I'm willing to work for.
Interesting. I'm reading that a lot of vintage mechanical keyboards have individually detected keys, IBM model F's being an example. What I do know is that I'm not buying a fightstick, and a mechanical keyboard would be awesome considering how much I type anyway, so I think my agenda goes like...
There aren't any special keyboard needs for PC fighting games, right? In other words, can you get by with the same board you type emails with, or does it miss inputs and stuff?
My PC fighting experience back when I was kid. I felt like the directional keys made quarter-circle inputs easier...
Have you tried running a GPU benchmarker? Unigine Heaven has a free version and this would let you test for yourself what your card is okay with in its current condition. Obviously it can't predict the demands that LR specifically will make in terms of particle effects, sweat/wet shaders or...