TRI Mike
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  • Sorry for double post but... did Helena's hair get longer¿ I'm seeing two versions of her shell bikini pic here. Is that shopped¿
    I went through command training and combo challenge with Rig several times today. Why aren't we paying more attention to this fucker¿
    Lagstab
    Lagstab
    cuz his defense is ass
    TRI Mike
    TRI Mike
    What about it¿ doesn't he block and punish shit with an i6 throw like everyone else¿
    Brute
    Brute
    He's referring to Rig's shitty crushing capacity which is, admittedly, shitty. That said, Rig still kicks ass.
    I think I've learned all I can possibly learn with Tina and Helena on vanilla. I'll now go for Busa and Fang before 5U releases.
    Tested playing with 240 life. MUCH better than 270..
    Tulkas
    Tulkas
    I strongly agree
    Tulkas
    Tulkas
    I like much faster speed of rounds using 240 and 40 seconds, it's more exiting this way: errors are highly punished with shorter settings so players had to play more skilled and carefully while act as soon as possible. Matches became some boring with actual settings (270 life points, 60 seconds and 3 rounds) even often I don't care to made mistakes because I think I won't lose too much life points.
    I usually don't post about costumes but gotta admit the reason I'm picking up Leifang in 5U is the side ponytails. I got a thing for those.
    MrMoon360
    MrMoon360
    Don't feel too guilty. I think I'm going to do the same with Ayane since she will have her NG1 costume like I always wanted.
    TRI Mike
    TRI Mike
    I don't feel guilty. Sometimes people here misunderstand me; I actually love the girls in the game and find the costumes a cool part of it but I personally think the characters I like have more than enough pretty costumes. I played Fang a lot on DOA2 and DOA3 and thos sidetails are making me return to her. Can't fucking wait.
    Helena players wanting Force Tech gone will end up killing both Helena AND the entire game.
    EMPEROR_COW
    EMPEROR_COW
    As much as I love Force techs. I do believe that the game would still be pretty solid without them. and Helena would still be a bitch. Also, contrary to what people have been saying, Force techs still do exist in DOA5U, just not to the degree we currently have. (and theres a very good reason for this which I am not allowed to say) ... DOA5U is gonna be very solid.
    Tulkas
    Tulkas
    Don't be worried Mike ;) I told you new TN do care hardcore community. Also Emperor seems to be directly involved with TN heheh, so trust him. ;) :)
    I'm very worried about DOA5U. I don't want to come off as negative but it doesn't sound very good right now.
    Damn I've been practicing A LOT with Tina. Feel like I'm finally getting good with her.
    Tulkas
    Tulkas
    Lol! Yes... My Brad is rubbing bruises Tina made to him... Heheh ;) :) But he will rest a while and take some Genra sips in order to come back with a more drunk strategy! ;D
    No one has posted in the Rig sub-forum since April 4th... seriously.
    TRI Mike
    TRI Mike
    Maybe you and grap3 do. The forums I hang out in all the time (Tina, Fang, Helena, Busa, etc) are usually filled with cool gameplay discussions.
    Raansu
    Raansu
    Ya not really. Most of those threads are filled with nonsense.
    Tulkas
    Tulkas
    Brad's forum also has pretty serious stuff
    Instead of bringing boss characters. We should have probably spent this time asking for Lorelei, Dragon Hills and Aerial Gardens.
    • Like
    Reactions: Chaos
    Koompbala
    Koompbala
    for 64T I like to use that for punishing the big stuff thats really unsafe. The damage you could possibly get is just too much to pass up. She's pretty much the only one that can punish really hard at a -12 disadvantage. Then again though that's not to say you gotta only use 64T for punishing. You could use it for frame traps and P grab.
    Koompbala
    Koompbala
    Using it all the time would help with getting the muscle memory down of timing it perfectly and making 64T unbreakable. For 44T I never use it not really a reason given her other throws. She does get good oki from it though which I explain a little about that in my guide. Still editing the damn thing I'll post the first part tomorrow for sure.
    TRI Mike
    TRI Mike
    I'm really looking forward to that guide.
    Not to be mean but after thinking about it, the cast is good as it is now. 29 excellent characters.
    Can anyone help me with the Izuna Otoshi and Ongyoin throw timings¿ I'm failing them A LOT.
    XZero264
    XZero264
    That's what I did and can do it no problem now.
    TRI Mike
    TRI Mike
    I think you're talking about Shoho-Izuna, but thanks anyway as I can't do that move for shit either. lol

    Funny thing is I could do them NO PROBLEM in DOA4. Timing seems to have gotte much more strict now.
    XZero264
    XZero264
    I'm bad with variation names, my bad. I'll have to recheck those then.
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