SFVI is almost a perfect game - the drive impact is the one thing that ruins it for me; especially in the corner. Free (short)combo if blocked, and full combo if you hit the wall while in burnout? Throw the whole mechanic away - a true scrub button.
Hubby purchased the elite series 2 Xbox controller as an early b-day gift. I heard it was bad for fighting games and a regular D-Pad is much more superior, but I've been playing T7 and SFVI with it and it's been an interesting experience. Inputs feel cleaner and crisper. Hitting EWGF, KBD, and wash-dashing feels easier.
Not me actually thinking about buying one of them ebay Tekken 8 codes for steam....... i definitely should not.. (although, good chance it'll be cracked).
The biggest MK1 complaints seem to be the gameplay speed and lack of movement. Both are slow and need to be sped up; fortunately it seems Ed Boon and NRS are listening. MK9 actually had great movement and they should go back or incorporate some of it.
Haven't seen just about anyone play modern controls in SFVI but very curious to see how far I can go with Marissa. Should be a fun experiment. Just need to get down the control scheme.