Twin_T
New Member
This is a guide playlist from an active Bloody Roar player explaining the ins and outs of the game mechanics. The rest could be found through his channel or HyperbeastsTV.you're not the first to mention it but I can't really tell what's going on mashing buttons in primal fury. This game is pretty incomprehensible so far in a way that tekken, MK, pit fighter, tao feng, and so on weren't. no tutorial because it's a 20 year old fighting game of course, so even if i stick with it for a couple hours i wouldn't be able to properly evaluate the system. I'll take your word for it that they managed to do something that makes mechanical sense that fits in with everything else in the game since the built all the systems around it instead of making a bunch of iterations without and then adding it to a new under-budgeted DLC sales vehicle.
even if i wanted to do a meter mechanic I don't think it would make sense contorting doa to fit a super mode where you'd get at most 4 moves because of the limitations of meter cost opcodes.
They are the main ones I know of who upload high-level gameplay. The game does have depth, but being an aged fighter with its last release being a blowout, and a bleak future, there's just not enough interest for it to get the attention to take seriously in a bigger competitive market.