Patch is coming up you know the drill .
Not in order of inportance:
1) return his axe kicks to how they were, in doa5 vanilla they not only connected easily with most juggles but offered a guaranteed ground grab. Not sure why they decided to get rid of that but I want it back.
2) fix his wall detection. I'm getting pretty sick of going for his wall tackle only for him to do his standard throw and further fuck up the angle.
3) buff his back wheel, something as simple as changing the input to 1p+k would work or making it quicker, or giving him some invulnerability frames. I personally don't care if you nerf his moves coming out of the roll all I want is to the ability to GTFO when I'm getting ready to die and i know I shouldn't be gambling with wake ups.
3) air grab (personal wish)
There are a few other things but I want to test some things out first before I put them down
Not in order of inportance:
1) return his axe kicks to how they were, in doa5 vanilla they not only connected easily with most juggles but offered a guaranteed ground grab. Not sure why they decided to get rid of that but I want it back.
2) fix his wall detection. I'm getting pretty sick of going for his wall tackle only for him to do his standard throw and further fuck up the angle.
3) buff his back wheel, something as simple as changing the input to 1p+k would work or making it quicker, or giving him some invulnerability frames. I personally don't care if you nerf his moves coming out of the roll all I want is to the ability to GTFO when I'm getting ready to die and i know I shouldn't be gambling with wake ups.
3) air grab (personal wish)
There are a few other things but I want to test some things out first before I put them down