LIKES:
- Dojo in tag (infinite tag combos galore)
- Helena's 4p having tracking
- Tokyo and heliport stages
- Power launchers are amazing (I don't believe in comeback gimmicks, so I think PL should replace PB)
- Alpha's nerfs - they are fair, yet she is still a really good character. Good job TN
- The tutorial is pretty good. It doesn't stack up to the tutorial in VF4 or 5 because DOA's tutorial uses confusing wording sometimes.
DISLIKES:
- Combo challenge is sometimes impossible. Many times it chooses combos that aren't practical at all because they suck or they are simply too hard to do (Ein, Gen Fu, Jacky, Akira, Eliot)
- Weird pause after Helena's 2F+K connects
- Helena's 66p now being -9 on block
- Helena's F+K on block properties
- The new ground game is simply horrible
- Rachel's force tech game
- Virtua Fighter characters having a weird pause after they do certain moves, especially Sarah.
- Not being able to find any ranked matches except through throwdowns
- Desert and forest stages. I disabled them on my random filter because they are very uneven and uncompetitive
DOA5 was very cheap, but every character had something that was a little ridiculous. I think I would rather have that than a game where everyone and everything got nerfed. I am especially unhappy about Sarah's nerfs.