I would like a thick healthbar and get rid of the thin one... time for a new change. maybe make it similiar to DOA3's?Would be beautiful with the green as well.
You should do it tommorrow then send the link and i will support it!TWEET IT WHILE THERE'S STILL TIME!
I would... but I'm going to sleep now, and I cannot be asked to do it, so if somebody could kindly... Or I will tomorrow.
Is how I hope DOA5:LR on PS3/X360 will look.
This seems to be all the info from the most recent Famitsu:
http://www.siliconera.com/2014/09/30/dead-alive-5-last-round-will-introduce-new-female-character/
Within the next month there will be some certain news. It just depends on what kind of news you're looking for.
To be honest though at TFC I wouldn't expect that many changes compared to the demo we saw at TGS and EGX. The Danger Zone stage looks awesome though I'm looking forward to that one a lot. Crimson not so much...
There's just one thing I don't understand, if that build was made to run at 60 on Xbox 360 (Worked "Gureitto Daze" btw), how come they had to downgrade? Is it a file size thing, or not?How is this supposed to work? o__O' There's a reason, why the retail version of DOA5 looked like it looked. The poor textures, non-existent antialiasing, flat lighting, drop to 30 frames in winning- or lose animations are a due to the limitations of DOA5's graphics engine running on PS3 and 360. Suddenly all that graphical splendor is supposed to work in Last Round for PS3 and 360, lol? XD Not even on PS4 and Xbone does it look this good yet...and I doubt it will considerably improve.
When you put it like that, it sounds weird..... But yes. We do.So many guys here liking their health bars thick and long.