Jefffcore
Well-Known Member
Other than the force techs, her combos haven't changed much. She does still have the pseudo force techs, but they aren't giving you more than +2 or 3 depending on the height you have. Up to you to decide if it's worth it (personally I hate dealing with wakeup kicks).
I don't have a lot of time and I've only played a few times, but this is what I have so far.
- CB: Still 33p (Your most damaging launcher), P6PP, P+K, 2T. (Light and Midweights)
- After 3PP you get a guaranteed 3p that gives a small launch if you have the stun threshold far enough. After that 3PP again and 3H+K will pseudo, but you're only at neutral if they do tech. You can do this after a 9P also. (Light and Midweights)
I can't remember the others at the moment. I'll add them and the damage later if someone doesn't beat me to it.
Update:
A. p6pp, 3pp, 3h+k. - pseudo force tech
B. p6pp, p+k - most damaging
C. p6pp, ppp6p. Good for walls
D. 3pp, h+k.
*Heavy weights are already a frame slower than Mila.
8k on counter hit OR after 3 stuns (jabs are half a stun):
A. Light - Tech: +2, 78 dmg. No Tech: +20, 85 dmg.
Mids - +1.
Heavy -n/a
B. Light - 80/90/120 dmg. 87/99/135 on electric floor
Mid - same
Heavy - n/a
C. Light - 86 normal, 96 on wall (8k isn't wall friendly), 101 on electric.
Mid - same
Heavy - n/a
8k on Hi Counter OR 4 stuns:
A. Light - Tech +4, 91 dmg. No Tech +20, 98 dmg
Mid - Tech +2
Heavy - Neutral
B. Light - n/a
Mid - 92/102/132 dmg
Heavy - n/a ** You can do p6pp, p6p6p, but it only does 4 more than A without a wall
C. Light - Normal - 101. Normal Wall - 111. Electric - 116
Mid - "
Heavy - Do p6pp, p6p6p. Normal - 95. Wall - 105. Electric - 110
CB to 8k
A. Light - +2 / Tech - 105. Without - 112
Mid - +1/"
Heavy - Neutral. OR do p6p, 3pp and sacrifice 9 dmg for +1.
B. Light - 109/119/149
Mid - "
Heavy - n/a.
CB to Power Launch x 2
I don't have a lot of time and I've only played a few times, but this is what I have so far.
- CB: Still 33p (Your most damaging launcher), P6PP, P+K, 2T. (Light and Midweights)
- After 3PP you get a guaranteed 3p that gives a small launch if you have the stun threshold far enough. After that 3PP again and 3H+K will pseudo, but you're only at neutral if they do tech. You can do this after a 9P also. (Light and Midweights)
I can't remember the others at the moment. I'll add them and the damage later if someone doesn't beat me to it.
Update:
A. p6pp, 3pp, 3h+k. - pseudo force tech
B. p6pp, p+k - most damaging
C. p6pp, ppp6p. Good for walls
D. 3pp, h+k.
*Heavy weights are already a frame slower than Mila.
8k on counter hit OR after 3 stuns (jabs are half a stun):
A. Light - Tech: +2, 78 dmg. No Tech: +20, 85 dmg.
Mids - +1.
Heavy -n/a
B. Light - 80/90/120 dmg. 87/99/135 on electric floor
Mid - same
Heavy - n/a
C. Light - 86 normal, 96 on wall (8k isn't wall friendly), 101 on electric.
Mid - same
Heavy - n/a
8k on Hi Counter OR 4 stuns:
A. Light - Tech +4, 91 dmg. No Tech +20, 98 dmg
Mid - Tech +2
Heavy - Neutral
B. Light - n/a
Mid - 92/102/132 dmg
Heavy - n/a ** You can do p6pp, p6p6p, but it only does 4 more than A without a wall
C. Light - Normal - 101. Normal Wall - 111. Electric - 116
Mid - "
Heavy - Do p6pp, p6p6p. Normal - 95. Wall - 105. Electric - 110
CB to 8k
A. Light - +2 / Tech - 105. Without - 112
Mid - +1/"
Heavy - Neutral. OR do p6p, 3pp and sacrifice 9 dmg for +1.
B. Light - 109/119/149
Mid - "
Heavy - n/a.
CB to Power Launch x 2
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