They can do in NG4 make it dlc
Maybe that was bad idea to say xD
Maybe that was bad idea to say xD
I want NG4 now please
I hope for ninja trials we get tools to make our own custom trials and have people try to complete them
Steel on Bone, in RE, was a very fun mechanic. It wasn't consistent enough, though, and I think it should be overhauled. The player should definitely be rewarded for recognizing an incoming attack and punishing it, but being so open that many people just sit around holding block until they see the red mist effect takes a bit away from it all.
I've said it before and I'll say it again, my dream for a new Ninja Gaiden would be a return to more focused fights with fewer simultaneous combatants but ones that would be a threat. Finding a way to make each battle intense without resorting to things like projectile spam, overwhelming numbers, or enemies that completely shrug off attacks would make for insanely rewarding combat. I'm talking bridging the weird gap between player-controlled Hayabusa and the Hayabusa in cutscenes that makes powerful and inhumanly fast DECISIVE strikes to quickly end a fight. I believe it can be done in a way that's both fun to casual players and rewarding to veterans without ending up like the Intercept Scroll.
Oh my gawd Fiend Busa, the scumbag hat on your avatar, why you do this to Ryu? lol. I'm just clownin around That's hilarious.