We have really heard next to nothing about balance arrangements for Last Round... I would also hope outside of balance arrangements we would see new moves, and perhaps even new mechanics to warrant that price tag. A new mechanic brought to Ultimate was the power launcher. What new mechanic would you like to see with Last Round.
First off I think there are a few things that most players EXPECT from Last Round:
1. A revamped ground game... perhaps revamped isn't even the word, but at least a ground game comparable to vanilla's... it allowed for great match fluidity and balanced the cursed wake-up-kick... with DOA5 Ultimate's current meta, I care less about combos and more about keeping my opponent from getting a wake up opportunity.
2. Better balance with the bounds system. Watching my opponent trip out on the floor giving me an opportunity at guaranteed damage is nice, but this system doesn't benefit every character with much damage. So I say characters need improvements to this mechanic.
3. Character weights... this has been a problem for a while and all you have to do is study the weight charts to see what's wrong with them... Marie Rose weighs more than Sarah. Just seems like a strange way to balance the game if that was their intention. This needs to be re-worked.
I don't expect changes to be so radical DOA5 actually feels like DOA6. I actually am fairly content with DOA5's fighting system... it just needs some improvements.
What individual character changes would you make?
First off I think there are a few things that most players EXPECT from Last Round:
1. A revamped ground game... perhaps revamped isn't even the word, but at least a ground game comparable to vanilla's... it allowed for great match fluidity and balanced the cursed wake-up-kick... with DOA5 Ultimate's current meta, I care less about combos and more about keeping my opponent from getting a wake up opportunity.
2. Better balance with the bounds system. Watching my opponent trip out on the floor giving me an opportunity at guaranteed damage is nice, but this system doesn't benefit every character with much damage. So I say characters need improvements to this mechanic.
3. Character weights... this has been a problem for a while and all you have to do is study the weight charts to see what's wrong with them... Marie Rose weighs more than Sarah. Just seems like a strange way to balance the game if that was their intention. This needs to be re-worked.
I don't expect changes to be so radical DOA5 actually feels like DOA6. I actually am fairly content with DOA5's fighting system... it just needs some improvements.
What individual character changes would you make?