Frame Data: DOA2HC: Tengu

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  • Note: This frame data was something I found through trial and error as well as counting frames. It is therefore not 100% accurate, and likely faulty in a couple of places.

    One major flaw to my approach is that the training CPU does not respond with "combos" (strings) immediately, but seems to wait for about 1 frame before starting, making it very difficult to determine precise frame advantage/disadvantage.

    Finally, since I couldn't think of any way to easily test the amount of active frames on a move, I've included the active frames as part of the recovery frames.

    Basic Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :P: H 18 30 15 X 5* :high::P: *6 at certain range(s)
    :3::P: M 21 24 18 X 14 :mid::P:
    :2::P: L 16 16 8 0 0 :low::P:
    :K: H 16 29 30 X -3 :high::K:
    :3::K: M 22 28 25 X Unsafe :mid::K:
    :2::K: L 21 33 20 X 15 :low::K:

    Back-Turned Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :P: H 21 30 25 X 12 :high::P:
    :2::P: M 26 28 15 X Unsafe :mid::P:
    :2_::P: L 19 23 12 -9 6 :low::P:
    :K: H 15 45 30 X 15 :high::K:
    :2::K: M 23 28 28 X Unsafe :mid::K:
    :2_::K: L 20 26 25 X Unsafe :low::K:
    :8::K: H 20 35 30 X 5 :high::K:

    Jumping Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    Jump :P: M 12 15 X Unsafe :mid::P:
    Jump :K: M 13 35 X Unsafe :mid::K:
    Jump :P+K: M 16 43 35 X Unsafe :mid::P:

    Wake-Up Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :K: M 34 4 18 20 X 6 :mid::K:
    :2_::K: L 33 4 22 20 X 8 :low::K:

    Special Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :P::P: HH 22 22 15 X Safe? :high::P:
    :P::P::P: HHH 20 42 35 X 12 :high::P:
    :P::P::4::P: HHH 23 33 35 X ~21-23 :high::P:
    :P::P::2::K: HHL 25 37 25 X ~21-23 :low::K:
    :P::P::K: HHM 20 100 30 X Unsafe :mid::K:
    :P::P::K::2::K: HHML 32 35 25 X ~21-23 :low::K:
    :P::K: HM 24 24 25 X 1 :mid::K:
    :6::6::P: H 22 42 35 X 13 :high::P:
    :4::P: H 22 34 35 X ~21-23 :high::P:
    :6::P: M 30 23 25 X -7 :mid::P:
    :6::P::P: MM 21 24 30 X 14 :mid::P:
    :1::P: M 22 27 12 -4 11 :mid::P:
    :1::P::P: (MM) 25 27 12 -4 11 :mid::P:
    :1::P::P::P: (MMM) 25 27 18 X 11 :mid::P:
    :8::K: H 13 27 30 X -3 :high::K:
    :6::K: H 29 33 30 X ~4-5 :high::K:
    :4::K: M 24 25 25 X 1 :mid::K:
    :236::K: M 19 99 30 X Unsafe :mid::K:
    :236::K::2::K: MM 32 35 25 X ~21-23 :mid::K:
    :K::K: HH 35 33 30 X ~4-5 :high::K:
    :3::K::K: MM 26 34 30 X 12 :mid::K:
    :3::K::K::K: MMM 26 34 30 X ~4-5 :mid::K:
    :7::K: M 15 30 22 X Safe :mid::K:
    :7::K::P:/:7::P::P: M 15 49 35 X Safe :mid::K:
    :P+K: M 28 40 25 X 11 :mid::P:
    :4::P+K: - 39 211 0 - - -
    :4::P+K::5::P: M 28 At least 8 77 60 X Safe :mid::P: Ranged attack, can only be held at close range
    :4::P+K::5::F: - - - 22 - - - -
    :2::F+K: L 24 34 25 X ~21-23 :low::K:
    :2::F+K::K: LM 21 34 26 X 4 :mid::K:
    :2_::F+K::K: LL 21 37 25 X ~21-23 :low::K:
    :2_::F+K::K::K: LLL 21 37 25 X ~21-23 :low::K:
    :F+K: M 18 34 26 X 4 :mid::K:

    Throws
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :F+P: H 5 2 23 25+30 - - -
    :6::F+P: H 6 2 27 65 - - -
    :6::F+P::5::P: H 6 2 27 30+30+16 - - - Next to a wall
    :426::F+P: H 7 2 31 70 - - -
    :F+P: H 5 2 23 58 - - - Against backturned opponent
    :6::F+P: H 6 2 27 63 - - - Against backturned opponent
    :2::F+P: H 3 2 25 65 - - - Against crouching opponent
    :3::3::F+P: H 4 2 34 72 - - - Against crouching opponent
    :2::F+P: H 3 2 25 75 - - - Against crouching, backturned opponent

    Holds
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :7::F: - 0 22 8 63 - - - Against a high punch
    :7::F: - 0 22 8 30+33 - - - Against a high kick
    :4::F: - 0 22 8 63 - - - Against a mid punch
    :4::F: - 0 22 8 63 - - - Against a mid kick
    :1::F: - 0 22 5 23+10+10+10+10 - - - Against a low punch
    :1::F: - 0 22 5 15+15+33 - - - Against a low kick

    Down Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :8::P+K: - 44 52 25 - - - Against a downed opponent
    :8::F+P+K: - 43 41 38 - - - Against a downed opponent
    :2::K: - 34 82 15 - - - Against a downed opponent

    Other Moves
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :7::P: - 0 0 38 0 - - -
    :9::P: - 0 0 37 0 - - -
    :9::P::P: - 0 0 55 0 - - -
    :9::P::P::P: - 0 0 73 0 - - -
    :4::6::4::F+P+K: - 0 0 100 0 - - - Taunt
    :2::2::F+P+K: - 0 0 100 0 - - - Taunt
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