Dead or Alive 5 Ultimate General Discussion

Status
Not open for further replies.

Ghosty-J

Well-Known Member
Power Launchers can make for practical juggle combos without having to put in effort going higher into the stun threshold. But as for setting up for one without being too predictable and getting your strike counters as a result of blindly doing it for the sake of being flashy... MUDA DA.
dio-standing.gif
 

Omegan Eckhart

Well-Known Member
Hopefully there will be a change log for character balance. If they know what they are doing all the shitty sit down stuns will have been buffed to allow decent follow ups. Every sit down stun should allow for a free basic launch at the very least.

I'm also hoping that tag has been sorted out to allow large combo's that aren't simply infinite's until the opponent hits the wall.

Finally give Helena an i10 jab! She is not a fucking grappler!
 

Belinea

Active Member
Man, either they've really loosened the tracking, or Momiji's air moves are just awful at hitting the opponent. Seems like she would have trouble hitting someone standing still.
 

grap3fruitman

Well-Known Member
Standard Donor
In theory, but there's nothing to actually substansiate that claim.
Much better players than you or I who have put a significant amount of time into 3.1 claiming it? Here's a post: http://freestepdodge.com/threads/im-watching-old-3-1-and-3-2-videos.380/page-2#post-37525

Grap3 enjoys being negative about DOA games. That's just how he is.
I hate it actually. I wish I could be praising the game but I can't with the way it is right now.
 

Kronin

Well-Known Member
I don't know if this was already discussed, but judging by the tag match played ooodduring the conference, seems that now the system for restoring the life is the same of TTT: the characters have no more the possibility to restore completely the life bar, but just a limited portion of it.
 

XZero264

FSD | Nichol
Premium Donor
Thing that got me was that the hits leading to it are normal hits so it isn't out of the question she can do it (no combo throw text shown when she uses it). If they were Critical hits she probably wouldn't be able to use the throw. As for the Hi-Counter part, no freaking clue.
 

virtuaPAI

I must say Thank You all!!!
Staff member
Administrator
Well tina has a hit throw off her regular high kick. So Its not out of the ordinary...except for the green hi counter symbol.
 
Status
Not open for further replies.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top