Little minor changes that you want for DOA5U?

Aven Kujo-Gin

Well-Known Member
Hopefully, maybe if they face each other will have an interaction, but knowing how Ein is, he will not say anything x)
Maybe hayate will say something like "who are you?" or something like that. We´ll see.

Yeah, which was probably taken up by the new models and stuff it's not because PS3/Xbox360 couldn't handle it because replays were in DoA4
Yeah, and we have this in tekken too, and it´s for both consoles.
 

Chapstick

Well-Known Member
Yeah, and we have this in tekken too, and it´s for both consoles.
Except DOA's characters and environments take up more space and system power. The environments and character models are why only five stages are useable in tag. Ayane broke the record for most polygons for a character in any game, 80,000 in Razor's Edge. I forget how much it was in doa5, but I think it was ~75k.

Edit- wait, just looked it up, a single one of her outfits in NG3RE was 122,883
 

Aven Kujo-Gin

Well-Known Member
I forgot to mention that I HATE those long loading times, especially when you are going to check your photos or your videos, the time you have to wait until you can even select something is just ridiculous.
 

UpSideDownGRUNT

Well-Known Member
I forgot to mention that I HATE those long loading times, especially when you are going to check your photos or your videos, the time you have to wait until you can even select something is just ridiculous.
it loads up fine for me.. although it might be because I have it installed to my Xbox
 

PJudge

Well-Known Member
it loads up fine for me.. although it might be because I have it installed to my Xbox
When I put DOA5 in recently on my new xbox I forgot how horrific the load times are if you don't install it. Although, even with it installed, I can't figure out why it takes forever to load the Online menu.
 

Argentus

Well-Known Member
Hopefully, maybe if they face each other will have an interaction, but knowing how Ein is, he will not say anything x)
Maybe hayate will say something like "who are you?" or something like that. We´ll see.


Yeah, and we have this in tekken too, and it´s for both consoles.

I remember back in Dbz Budokai 3
, if Uub and Buu were facing off, their into would be looks of confusion at each other.
 

Aven Kujo-Gin

Well-Known Member
Something I always missed is the Tag category in the fight record options just like in DOA4, as well as how the show how much standing and crouching throw yo do, but not the ground throw. This a shame for the people like me who play mostly characters like Bayman. List the air throws would be great too.
 

FatalxInnocence

Well-Known Member
Kasumi's loose hair needs to be made longer, or her ponytail needs to be made shorter. It kind of bugs me that her hair is longer when it's up, and shorter when it's down... it makes no sense.

Kasumi_hair.png


It's not really dramatically longer... but it still doesn't make any sense! When your hair is tied up in such a high ponytail your hair should be shorter, not of the same length or longer then when it's down!
 
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Aven Kujo-Gin

Well-Known Member
Kasumi's loose hair needs to be made longer, or her ponytail needs to be made shorter. It kind of bugs me that her hair is longer when it's up, and shorter when it's down... it makes no sense.

Kasumi_hair.png


It's not really dramatically longer... but it still doesn't make any sense! When your hair is tied up in such a high ponytail your hair should be shorter, not of the same length or longer then when it's down!
Oh god... You have to send this to TN.
 

Keylay

Well-Known Member
Kasumi's loose hair needs to be made longer, or her ponytail needs to be made shorter. It kind of bugs me that her hair is longer when it's up, and shorter when it's down... it makes no sense.

Kasumi_hair.png


It's not really dramatically longer... but it still doesn't make any sense! When your hair is tied up in such a high ponytail your hair should be shorter, not of the same length or longer then when it's down!

It needs to be longer. I've always used the long hair option since it became available in DOA3 but it's too short in DOA5 so I always use the ponytail. I'm guessing that they had clipping issues with longer hair or something. I don't care for the physics of Helena's long hair so if It was like that then I guess I'd keep it how it is.
 

David Gregg

Well-Known Member
Keylay is right that's why her long hair isn't well...long. lol. Video games have always struggled with long hair and actually I think DOA has handled it the best out of all of them. Tekken's Lili's hair looks good but it doesn't always act like real hair and it can't go past her shoulders:


tumblr_mebn01CPiE1r94ndoo1_500.gif
 

FatalxInnocence

Well-Known Member
Keylay is right that's why her long hair isn't well...long. lol. Video games have always struggled with long hair and actually I think DOA has handled it the best out of all of them. Tekken's Lili's hair looks good but it doesn't always act like real hair and it can't go past her shoulders:


tumblr_mebn01CPiE1r94ndoo1_500.gif

There's nothing wrong with the way the hair moves or anything, it's just the ponytail being longer than her loose hair doesn't really make much sense. Like I said, hair pulled up is shorter than when it's down. Hers isn't. It'd be a different story if she had a low ponytail though, because it's just being tied. It's not being pulled into a higher position.

Also, Helena & Kokoro both have long loose hair, which look fine most of the time. I don't see why Kasumi's would have been an issue?
 

ninjaguy446

Well-Known Member
It needs to be longer. I've always used the long hair option since it became available in DOA3 but it's too short in DOA5 so I always use the ponytail. I'm guessing that they had clipping issues with longer hair or something. I don't care for the physics of Helena's long hair so if It was like that then I guess I'd keep it how it is.
Question; What's wrong with Helena's long hairs physics? This is ironic coming from the guy who always complains about her ponytail. I mean, her ponytail has no strands whatsoever. It's just a singular entity, but I always thought that her loose hair looked fine. The only thing I didn't like is her bangs are different then when her hair is up. I always use Helena's ponytail, though, due to it being her signature along with her bow.
Also, Helena & Kokoro both have long loose hair, which look fine most of the time. I don't see why Kasumi's would have been an issue?
Welcome to Helena's world.
 

Russian-chiropractic19

Well-Known Member
Standard Donor
Something I always missed is the Tag category in the fight record options just like in DOA4, as well as how the show how much standing and crouching throw yo do, but not the ground throw. This a shame for the people like me who play mostly characters like Bayman. List the air throws would be great too.

wait whats a shame for Bayman players?
 

Aven Kujo-Gin

Well-Known Member
You know you can´t see how many total ground throws yo do, because is not listed in the fight record. It´s a pitty for me at least. And Bayman was just an example, I was talking about all the characters who can do a ground throw.
 

Zeo

Well-Known Member
I'd also like for a number of stages to have the rain and seasons option again. Sakura would look bad@ss as a raining stage

A snow variant would be cool, but actually for an alternate version of Sakura..

1. Add rain.
2. Darken the skies to an evening tone.
3. Add thunder and lightning effects.
4. Have "The Fist of Taokyoku" playing in the background.
5.???
6.Profit
 
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