HokutoNoBen
Member
Let's just say the only Super Smash Bros I've ever played was the first one and it is very addicting and very fun. I'm reading what your saying and it's just so hard to believe that would happen. Like what? When a game gets a competitive scene isn't that actually a good thing? That exposes your game, makes it better, and YOU make money off of it. WTF was the creator smoking? What's wrong with it being competitive? I'm lost....
The basic thing is, Sakurai was allowed to make the game as he wished, which was one of the stipulations for him coming back and making another Smash Bros. in the first place. He actually left towards the end of Melee's dev cycle, but once his old buddy, and fellow former HAL associate, Iwata became the CEO of Nintendo, Iwata was able to do a lot to insure Sakurai would be pleased. And since Nintendo was going to have a multi-platinum seller on their hands with Brawl no matter what, they had no reason to care that Melee's competitive scene was going to suffer as a result.
Sakurai's design policy was that he wanted to try and make sure that "everybody could play the game, and was a winner at the end", which is the very antithesis of what a competitive game is all about.