WAZAAAAA
Well-Known Member
(click on the image for the video)
ONCE AGAIN, YOUR COMBO VIDEOS ARE NOW DEFUNCT.
My last ""combo video"" was 31, this one's 32 because I forgot ground attacks work too.
For those confused:
In DOA, Strikes start automatically missing the opponent once the combo counter reaches 30 but there are ways to ignore such limit: ground strikes against juggled opponents, specific environmental attacks and using 2-in-1 strikes as the 29th hit. Air throws will actually land too, but they don't increase the combo counter. There's probably a way to gain at least 1 more hit using the environment, but it's too much effort for me to bother trying.
Oh, and low punches never knock an opponent down, which made it possible.
Just a friendly reminder that people should focus on doing efficient combo videos, not flashy or stupid-long unnecessary 1+ hour long repetitive trash.

ONCE AGAIN, YOUR COMBO VIDEOS ARE NOW DEFUNCT.
My last ""combo video"" was 31, this one's 32 because I forgot ground attacks work too.
For those confused:
In DOA, Strikes start automatically missing the opponent once the combo counter reaches 30 but there are ways to ignore such limit: ground strikes against juggled opponents, specific environmental attacks and using 2-in-1 strikes as the 29th hit. Air throws will actually land too, but they don't increase the combo counter. There's probably a way to gain at least 1 more hit using the environment, but it's too much effort for me to bother trying.
Oh, and low punches never knock an opponent down, which made it possible.
Just a friendly reminder that people should focus on doing efficient combo videos, not flashy or stupid-long unnecessary 1+ hour long repetitive trash.
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