Juihau
Well-Known Member
Just to add a couple of SK examples because why not.Drastic game character redesigns
Rin:


Dougen (originally only seen in the anime, had a drastic makeover when he was finally seen in the games):


Just to add a couple of SK examples because why not.Drastic game character redesigns
dangDougen (originally only seen in the anime, had a drastic makeover when he was finally seen in the games):
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): Don't remind me of this messTalking about drastic changes:
From this:
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In animation:
...to this:
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In animation:
Kyo Kusanagi then:
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...and now:
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The game is from the Senran Kagura makers, right? Too bad... :/
The effects really do look great. And your character is a dwarf? He looks like pretty normal aside from his....lack of height.I really like the moisture effects and the way blurring looks in cutscenes in DA:I, looks more realistic than a lot of other games I've seen.
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I've been romancing Iron Bull this playthrough RIP to my poor dwarf inquisitor lol
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It was hard but I managed to make his face look good. You can't romance everybody, I think there are only two gay romance options. Iron Bull who's bi and Dorian who's gay. Game has some decent lgbt representation, there's a number of lesbian/gay/bi main and side characters and even a trans character that's treated seriously, not as a joke.The effects really do look great. And your character is a dwarf? He looks like pretty normal aside from his....lack of height.And thats a cool feature to be able to romance whomever you want.
That's good to hearIt was hard but I managed to make his face look good. You can't romance everybody, I think there are only two gay romance options. Iron Bull who's bi and Dorian who's gay. Game has some decent lgbt representation, there's a number of lesbian/gay/bi main and side characters and even a trans character that's treated seriously, not as a joke.
Didn't even realize that was supposed to be Kyo because of the black jpop hair instead of his usual brown boyish cut.Talking about drastic changes:
From this:
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In animation:
...to this:
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In animation:
Kyo Kusanagi then:
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...and now:
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I love good cloth and hair physics so much, especially if it doesn't clip an it moves just right. Sometimes in games that include customization, I just move the character model around just to see how majestic everything moves. XDMade some wallpaper quality screenshots... Dat cape physics! =Q=
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I wish I could get hands on of some info about the polygon count of the Batman model including the cape. :/ Must be one of the most detailed character models ever in gaming.
I love good cloth and hair physics so much, especially if it doesn't clip an it moves just right. Sometimes in games that include customization, I just move the character model around just to see how majestic everything moves. XD