Online multiplayer is a complete disappointment

Darrell

Well-Known Member
Just because it's not being choppy all the time, doesn't mean that it isn't lagging. Go play offline, if you want to know how bad it is. You're pretty much playing in slow-mo the whole time. Hopefully they figure something out, cause right now it's not even worth trying.
 

ChrisArmoun

Well-Known Member
I hope I'm not the only one who thinks online is really good.
You're not. I don't think it's great, but I've had plenty of good matches with people I know. It seems to vary greatly from one person to the next according to what I've been reading here and elsewhere. That's a sign the online has some serious issues, but those issues haven't affected me as they have others.
 

TheTHCGamer

Active Member
It's got nothing to do with that.

He could've worded that in a better, less offensive way and still get the point across.
I dont find the way he worded it offensive at all and if anyone did then those people need some tougher skin. All he stated was his standards are higher meaning the online in his opinion isnt up to snuff. I feel the exact same way and how could you feel any different if you played other fighting games like VF5FS online. In the end those of us complaining want the best for this game and if we dont say shit then things will never get fixed/improved.
 

TheTHCGamer

Active Member
How much longer must we deal with this pain? I wanna body people with Zack.
Shutup lol your probably beating people online despite the netcode but im not going to lie its a lot harder with the netcode the way it is. Its almost to the point where your not even playing the same game but some modified version of DOA5. To much online play with a netcode like this if definitely going to give you some bad habits.
 

MasterHavik

Well-Known Member
Shutup lol your probably beating people online despite the netcode but im not going to lie its a lot harder with the netcode the way it is. Its almost to the point where your not even playing the same game but some modified version of DOA5. To much online play with a netcode like this if definitely going to give you some bad habits.
I have been able to body some people in lag. It's such a pain. I can't do Zack combos.
 

DrDogg

Well-Known Member
I hope you feel better getting that off your chest. This isn't my first go around online. I've played SCV and VF5FS online extensively. The online isn't as good on DoA5 but it hasn't been the massacre it's being made out to be in my experience. You can't speak for me or my standards

Your standards are very clear. You think the online is acceptable in some fashion. You cannot tell me you can counter on reaction. You cannot tell me you can block low on reaction. You cannot tell me that you can punish every unsafe attack.

I've had matches that SEEMED to play smoothly, but I still can't do these things. At high levels of play you MUST do these things. From your perspective, the online seems just fine in these matches. However, that doesn't make the online good or even acceptable. It is still terrible. Just because you're accepting of it and believe that it isn't the "massacre" I'm making it out to be does not mean you're right.

As it stands, the online in this game does not allow offline, competitive players to practice at high levels. This drastically hurts the competitive scene. Online in VF5, SC5 and TTT2 are all good enough to actually play it at competitive levels and get a solid experience out of it. Even in those games, it's not as good as offline, but it's close enough to get good practice. The same thing CANNOT be said about DOA5, no matter what your opinion of the online is.

So once again... my standards are higher than yours, and the online is not good. Period.
 

Zeo

Well-Known Member
I read on twitter that they were working on a patch for the netcode actually, maybe around the same time as the next costume pack. Can anyone confirm this? If the netcode was improved we would be looking at a stellar game.
 

Kronin

Well-Known Member
Well personally I find oline fine. I use a wireless connection (so probably could improve changing this setting) and I experimented lag just one time when my Pc was in a download process. With exception of it, I've experimented sometimes noticeable imput dealy fighting with people from Asia, all the other fights was really smooth and never close to be not playable.

Anyway I'm not an high player, so if some top player like Dr.Dogg say that it's impossible perform certain actions contrarily to the offline, I believe it and surely it's not a good thing. But in no way for me the online of Doa5 is worst than that of Doa4, where the lag was much often present also if slightly.

The problems that find with the netcode (if it's the cause) are the not correct working in the search of the matches online (both in ranked and not ranked) together with the eventual disconnection that sometimes happens.

PS: In addition I play often in the Russian Server of DOAOL: the game is really playable (I live in Europe), but in no way smooth. So my standards are surely lowest, and it's not a surprise that I consider the Online of Doa5 to the same level of the offline (anyway I will not write it in the feedback of the survey, just to not close the doors for the improvement).
 

FakeSypha

Well-Known Member
I read on twitter that they were working on a patch for the netcode actually, maybe around the same time as the next costume pack. Can anyone confirm this? If the netcode was improved we would be looking at a stellar game.
https://twitter.com/TeamNINJAStudio/status/255907899300274176

Google Translate:
@TeamNINJAStudio said:
Patch is the leading online functional improvement that was to tell the other day, I am also currently checking of hardware manufacturers. Because as soon as the delivery is scheduled check, please wait a little longer! # DOA5
 

Atrabilious

New Member
Well, on release day my online matches varied from slight lag to silky smooth, it was pretty playable.

In the last couple of days they've sunk to almost unplayable. Slow motion (more like slideshow), inputs being dropped, and holding/defending on reaction is a pipe dream. In fact holding in general seems to be a complete crapshoot since half the time it doesn't come out. The amount of shit Jann Lee players have gotten away with online against me because my holds refuse to come out against their offense is obscene. Thing that probably bugs me most about it all is even with people who are shown with full bars/blue connection rating, I still can't avoid the aforementioned problems.

I have good internet, my NAT settings are all good, wired connection, etc, and the online still plays like crap. Just gonna have to wait for a patch to do something with it.
 

ChrisArmoun

Well-Known Member
Your standards are very clear.... A bunch of stuff... Period.
I'm not gonna sit and debate an issue with someone who's nose is so far up another orifice that he believes he can belittle and dissect the experience, or know how, of anyone with a differing opinion. This isn't the time first time you've left your little snide remarks to one of my comments, and I've ignored you previously. You've once again stated your peace and your "facts". So be it. I don't need your approval or supposed expertise to know my own experiences. I'm not some button masher noob and I've done all the things you stated, but "CAN'T" tell you that apparently. Which just means it wouldn't matter to you anyway, because you're dead set or proving a point. We'll agree to disagree. I can live comfortably with that. End of discussion. And as you so eloquently added to the end your post, PERIOD.
 

Renarism

Active Member
this t
Your standards are very clear. You think the online is acceptable in some fashion. You cannot tell me you can counter on reaction. You cannot tell me you can block low on reaction. You cannot tell me that you can punish every unsafe attack.

I've had matches that SEEMED to play smoothly, but I still can't do these things. At high levels of play you MUST do these things. From your perspective, the online seems just fine in these matches. However, that doesn't make the online good or even acceptable. It is still terrible. Just because you're accepting of it and believe that it isn't the "massacre" I'm making it out to be does not mean you're right.

As it stands, the online in this game does not allow offline, competitive players to practice at high levels. This drastically hurts the competitive scene. Online in VF5, SC5 and TTT2 are all good enough to actually play it at competitive levels and get a solid experience out of it. Even in those games, it's not as good as offline, but it's close enough to get good practice. The same thing CANNOT be said about DOA5, no matter what your opinion of the online is.

So once again... my standards are higher than yours, and the online is not good. Period.

this thread should have been locked after this post. The truth HAS been spoken.

~Renarism
 
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