Nice video. Here's a a quick overview I made for not only moves that leave you standing, but also moves that leave you crouching or back-turned. The latter two categories are easier to punish since low throws and throws on BT opponent cannot be broken.
> Moves that leave you standing (unsafe strikes must be punished with a standing throw)
+1 or better = frame advantage
+0 to -5 = safe
-6 or -7 = semi-safe
-8 or worse = unsafe
> Moves that leave you crouching (unsafe strikes must be punished with a crouching throw)
-5 or better = safe
-6 or worse = unsafe
> Moves that leave you back-turned (unsafe strikes must be punished with a standing throw)
-5 or better = safe
-6 or worse = unsafe
> Moves that leave you back-turned and crouching (unsafe strikes must be punished with a crouching throw)
-5 or better = safe
-6 or worse = unsafe
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