Graphics Enhancement Mod [New ReShade Build]

@Goarmagon I might turn up the colour once I start testing with Ambient Occlusion because that would add the level of dark I'm looking for in the models and the map.
I like the contrast but the lack of color gets me.
it kinda looks like there's a black and white gradient set to Exclusion with the opacity turned down like some of those pastel tumblr edits. The quality is smooth and sharp tho, i like that.
@Brute Hahah! You noticed the different face on her. :D It looks so weird on her but seems to function decently.
@Chapstick Idk, Reshade confuses me on how it picks up colours.
@Chapstick Idk, Reshade confuses me on how it picks up colours.
I guess Hitomi is going to star in the sequel to "Face-Off."
Idk how the colors can look that dull with that much added contrast

Details

Dec 13, 2015 at 5:01 PM
Posted by Koenji
Messing around with the newer build of Reshade. The video experiments with;
  • Depth Of Field (The same logarithmic depth buffer that is used within entrance poses and win poses. Works in game but still needs a lot of tweaking to be more 'stable'.
  • Bloom
  • Lens Dirt
  • A Darker Colour Tone
  • SweetFX Tweaks (DPX, Virbrance, Custom SMAA, etc)
Ambient Occlusion is now working pretty well in Dead Or Alive 5 now, will test when I upgrade my Graphics Card.
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