@Goarmagon I might turn up the colour once I start testing with Ambient Occlusion because that would add the level of dark I'm looking for in the models and the map.
it kinda looks like there's a black and white gradient set to Exclusion with the opacity turned down like some of those pastel tumblr edits. The quality is smooth and sharp tho, i like that.
Messing around with the newer build of Reshade. The video experiments with;
Depth Of Field (The same logarithmic depth buffer that is used within entrance poses and win poses. Works in game but still needs a lot of tweaking to be more 'stable'.
Bloom
Lens Dirt
A Darker Colour Tone
SweetFX Tweaks (DPX, Virbrance, Custom SMAA, etc)
Ambient Occlusion is now working pretty well in Dead Or Alive 5 now, will test when I upgrade my Graphics Card.