Recent content by HiiDOOM

  1. HiiDOOM

    New DOA5 Backdash

    Currently it's too soon to know if this tech will help or hinder the competitive level of the game. If it turns out this tech is so strong that it becomes a necessity to pick a Rapid Step character you will end up w/ a game like Mahvel 2, where you will only see a handful of characters in...
  2. HiiDOOM

    New DOA5 Backdash

    Comparatively speaking it will. Perhaps I am working under a lack of information, as I don't know how fast Rapid Step will be used in common practice and am only going off the information shown in the hitbox video. That notation does not seem very difficult (as you pointed out) so I assume...
  3. HiiDOOM

    New DOA5 Backdash

    I may be alone on this, but I don't like it. This is precisely one of the things that makes Tekken my least favorite fighter. Basic character movement should always be intuitive imo, it shouldn't require hours of practice to simply move your character a few paces back in the most optimal way. If...
  4. HiiDOOM

    Custom Music? What do you guys think?

    The music is overall decent, nothing too outstanding but nothing to horrible either IMO. I do like that the music kicks up when the stage starts to change, ala scramble and flow. Very nice touch. I loathe the fan made rap song tho. Sorry to whoever made that. I think it's cool that it's in there...
  5. HiiDOOM

    Shimbori's reasoning on weak Helena / Lisa /etc. Your thoughts?

    My take on the situation is this. DOA is not a complicated game. It never has been and possibly never will be. DOA5 has added/refined elements to make it a deeper experience, which IMO, is a great step in the right direction. Your mileage on this may vary depending on what type of player you...
  6. HiiDOOM

    DLC coming 10/2

    As much as I like Mila's fighting style she is by far the blandest character in this game. After years of designing over-sexualised women I think the challenge of having a toned down DOA girl may have gotten the better of them. Mila's design sense is so meh she's actually stealing other girls...
  7. HiiDOOM

    Helena's needed improvements

    Is her evasion really that great anymore? Her two best evasion tools (p+k and BKO duck both seemed nerfed) this seems a strange direction to go to me if you want that aspect of a character to be their signature strength. I suppose it's the best of what's left of her tools if that's how you want...
  8. HiiDOOM

    Helena's needed improvements

    So far my biggest problem with Helena seems to be a total lack of long distance tools. Once ppl get a bit of space it can be very difficult to get back to Helena's sweetspot. I've been using SS K a lot which seems helpful but everything else just has diddly range outside of her flying...
  9. HiiDOOM

    Language Options Reset

    Agreed. I can appreciate the effort in respecting the characters backgrounds by giving them an accent. But Helena sounds borderline ridiculous most of the time. The same for Tina as well. Interestingly, the asian characters can speak perfect english without a lick of an accent. They must be well...
  10. HiiDOOM

    DOA5's Story

    I found the whole Rig has amnesia thing very confusing too. Especially when he shows up at the end and to go all Dr. Evil on the ninjas. Sooo, he got his memory back offscreen somehow and remembered how much he hated them?? Or has was pretending all along for the sake of fooling the random ppl...
  11. HiiDOOM

    DOA5's Story

    Because Eliot and Brad were the best part of story mode? A needed reprieve from the melodrama of the main story (see ninjas). Real talk, half the cast really doesn't matter for the plot (lol lei-fang). That being said, you'd think Christie and Lisa would have their own chapters, seeing as their...
  12. HiiDOOM

    Language Options Reset

    Sarah be rollin like a Boss, that's all. Plus doesn't she have like amnesia every other VF, maybe she's always on the cusp of speaking their tongue but then story mode goes and bonks her on the head. The english voices are surprisingly not as awful as I first thought. There are even some...
  13. HiiDOOM

    DOA5's Story

    I was very impressed by the story mode. Yes, it was hella cheesy, but the fact that it was something you could actually sit down and play through, rather than a tacked on CG ending was fantastic. Not quite as good as MK9 but pretty damn close. I'd really like to see all fighters with a more...
  14. HiiDOOM

    What's With The Controls?

    I have been having the same problem as well, I'm glad to see I'm not alone. At first I thought it was just my controller, but after switching a few out I've decided it's definitely a change in the game. It was driving me crazy while playing around with Akira, I can't get his stupid elbow to come...
  15. HiiDOOM

    New to FSD? Introduce yourself here.

    Hi everyone, it's been awhile! Not sure who all here remembers me, I recognize quite a few of you tho. I used to play a lot of DOA back when it was one of the few FGs on LIVE. Like floating tumbleweeds few. It' seems crazy that that was almost 7 years ago, longer if you count ultimate (which...
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