Recent content by Lei

  1. Lei

    Art of Assassination Vol 1: Guaranteed Forced Techs

    BNB Lightweight forcetech with no delay is 2PP, 2F+K:K Guaranteed that is from stun into launch. Christie Cannot force tech heavy weights in most situations.
  2. Lei

    Alpha-152 Combo Thread

    4P does not generate a unholdable stun.
  3. Lei

    Christie Combo Thread

    It actually requires a slight delay for the 3P+K~K to connect rather than inputting as fast as possible, it's a rather old find. Most damage Post CB on mid/lightweights : MidScreen: 3P+K~K, 6K, 2PP, 5KK2K(On heavy weight you have to simplify it down to 6K4K as an ender if you decide to...
  4. Lei

    Christie Combo Thread

    You can get more damage post CB than that. 5P in stun does allow you to link a CB, you don't need to 5PP to link to it. However for stun threshold purposes in some threshold strings you do need to do PP just to get to the CB point.
  5. Lei

    The lack-of-stagger-escape glitch poll

    If they do update the game we should make a community ruleset to play on this build.
  6. Lei

    Ver 1.03 changes

    Lol are you serious? Ah shit.
  7. Lei

    Ver 1.03 changes

    Yeah I don't know, I doubt it would work in stun because it states specifically counterhit but maybe I could be wrong. The only problem with that however is that it being an i19 normal would limit it to only being used in stun where a CB would be used in stun and I doubt it would give a limbo at...
  8. Lei

    Ver 1.03 changes

    Wrong thread These changes make me sad outside of a couple.(Explainations in red) changes that matter: 3K: changed hit reactions from crouching Counter hit or higher to sit-down stuns (Great change bigger punishes on low holding, however we don't know how much advantage is warranted or...
  9. Lei

    Christie Combo Thread

    Nope, the PKP ender with P as a starter is really situational it doesn't work from natural or counter hit 9K launcher I can tell you that.You aren't doing anythign wrong combo just isn't valid.
  10. Lei

    Rig's Best Moves

    33P beats all options.
  11. Lei

    Rig's Best Moves

    A) i never brought up wins/losses against a specific individual. That was the point that's why I responded to you with "not the point". B)Every character can't step a interrupt 4KK/KK and I listed examples. The fact is i didn't even go through most of the cast. Which most of the cast has...
  12. Lei

    Rig's Best Moves

    Reading comprehension: "6KK4 you can go with the string all day but as soon as they know the string they will block the mid and throw out a high crush and it's free. How do I know because rikuto does this all day as well as everyone else once they know." Options that beat both 5K and...
  13. Lei

    Rig's Best Moves

    I have bodied you with rig, just an fyi. Oh but wait here comes the "it was online" while I could understand that. Any "recent" games you would have with Rikuto playing with Rig would be online. So it would be like wise, it's irrelevent. I could care less if you take games off of Rikuto. He...
  14. Lei

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    JAK puts you in crouching states thats the only reason most high mids whiff you even though they track. If you step at the right time it will make the low whiff. It should happen you're not stepping at correct times, you're just doing it. In most situations this is their reaction to it...
  15. Lei

    "Now For Business..." General DOA5 Christie Gameplay Discussion

    Christie's useful stuns are as follows: H+K - i14, mid kick, Tracks. P+K - Useless except to have another option. 214P - Sit down stun, Guarantees 8K/4K 66PP - NHC, i15, mid to high string. As far as the limbo stun from jak k. It only works in stun threshold and stepping towards their open...
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