Recent content by NightAntilli

  1. NightAntilli

    Team NINJA Social Media Updates for DOA6

    They need to do a collection of all DOA games for the next gen consoles. Basically a sort of DOA Dimensions Ultimate.
  2. NightAntilli

    FSD Adds Steam Support & Replay Functionality

    I used to create one and wait for a bit. In the earlier days someone joined quite quickly. Lately, not so much. Now I don't really bother creating one anymore. I have to wait too long. A good indication of whether people are playing is my friends list, since it's full of people that play DOA...
  3. NightAntilli

    FSD Adds Steam Support & Replay Functionality

    Are there really more players on PC? Every time I log in, there are barely any lobbies, if any. I then go to Xbox and find 5 or 6 with a good connection. On Xbox, loading times are atrocious, input lag is atrocious, and I still find myself having to go there more, because on PC the online is...
  4. NightAntilli

    DOA6 Version 1.18 Patch Notes & Season Pass 4 Released

    Shows how much of a mess DOA6 really is. Leifang also has multiple of these weird things going on. Not as bad as Brad Wong though from the looks of it xD
  5. NightAntilli

    DOA6 Version 1.18 Patch Notes & Season Pass 4 Released

    Seriously? Frame data of all things? That SHOULD be free. The day Team Ninja starts charging for access to frame data, I will literally never ever buy any game from them ever again. Take note Team Ninja. I'm not joking. And let me clarify here. I have no issues with giving the option of paying...
  6. NightAntilli

    Mass Effect: Andromeda Thread

    In light of N7 day today, It seemed appropriate to post these videos. They are the best analysis of these games and despite being long, extremely worth watching. And I'll leave a bonus video in the spoiler tags...
  7. NightAntilli

    DOA6 Graphics Thread

    They should look into implementing TressFX (or some variant of it).
  8. NightAntilli

    DOA6 Graphics Thread

    I'll just throw out a few thoughts in here... Remember that there is a difference between aesthetics and graphics. The former is based on taste, the latter not so much. The former focuses more on art style, the latter is more technical. So you can have a graphically inferior game and have...
  9. NightAntilli

    DOA6 Graphics Thread

    I wouldn't mind a DOA3U
  10. NightAntilli

    Online Lobbies

    It's true. I've seen no lobbies multiple times while searching for them, while I see people in my friends list playing. When I try to join them through the friends list, I get an error in the game saying that the lobby is full. I have also entered lobbies this way that weren't showing up for...
  11. NightAntilli

    DOA newbie needs some help

    Sidestepping does not help you?
  12. NightAntilli

    Dragon Shrine Maiden The Official Momiji Gameplay Thread

    I knew that but didn't think much of it because the damage of close hit :3::P+K: was higher. Obviously :214::P::P+K: works too. The biggest use of that move is that :214::P: gives a fatal stun on counter hit if the opponent is in a crouching state. I don't remember if the :P+K: follow-up gives...
  13. NightAntilli

    Dragon Shrine Maiden The Official Momiji Gameplay Thread

    I can't really disagree that much with your list, but I have a few other preferences. This is mine; :1::P: because it has a mid or low follow-up, which can be used to bait or confuse the opponent. Not to mention it tracks. :2::H+K: simply because of its range. It's a good circular poke that...
  14. NightAntilli

    DOA6 Graphics Thread

    Maybe if the costumes have more polygons they have to reduce the character model quality to maintain a smooth framerate? Or it's simply negligence...
  15. NightAntilli

    Dragon Shrine Maiden The Official Momiji Gameplay Thread

    On lightweight, you should be able to get off; (BT) H+K, 236P, KP, 4P+K8 > PKK, (CH) 3P+K Edit: Forgot the "3" before the final 3P+K
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