Recent content by Solid_Altair

  1. S

    TAG Mechanics

    I think I understand. The damage scales down with each tag, right?
  2. S

    The Akira Thread

    Thanks, both of you. A very thorough explanation. What do you guys mean by crushing? Guard Breaks?
  3. S

    TAG Mechanics

    Thanks a lot!
  4. S

    The Akira Thread

    Do you guys think Akira is weaker, because he lacks those long and abundant strings the other characters haveª?
  5. S

    Tips on the Hold system?

    So... the advanced parries do not work during critical stun?
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    TAG Mechanics

    I have some doubts and I'd like some tips about TAG. Doubt 1 - Do some launchers or jugglers send the victim higher, on TAG? (as if to facilitate tag comboes) Doubt 2 - Do special TAG throws (those ones that are not the generic send the victim to the other guy and he does a move by himself)...
  7. S

    I like how the girls...

    ^^^ SC is by far my favorite Fighting Game, but I agree with you there.
  8. S

    Tips on the Hold system?

    Do the unique Holds work when you're in Critical Stun? (sorry if it has been asked)
  9. S

    I like how the girls...

    The 'pain' animations in DOA, including knockdowns and KOs are the best!
  10. S

    DOA5 PS3 Now 10/02/12

    Solid_Altair Hitomi - Noob
  11. S

    Socially Awkward Fighter (ie I need PSN Friends)

    Solid_Altair Hitomi - Noob
  12. S

    Like DoA5 so far? Discuss.

    Yes. Tekken also boosts the strings in its evolution. SC seems to be the only franchise that lets the nerf bat fly free. And even today, many SC players still think SC2 was the best, because the nerf bat started to hit hard in SC3. Nerfing Strings and the move list in general is extremely...
  13. S

    Like DoA5 so far? Discuss.

    I'd like it to have fewer, shorter and weaker strings. Maybe this change would end up require other changes as well, to balance things out. But it's pretty much weaker strings that would make me happier with the franchise. I wanted them to nerf the Holds and they did. So I'm already very happy.
  14. S

    Like DoA5 so far? Discuss.

    Thank you for asking this. I should have clarified, earlier. By a defensive situation I mean neither character being able to damage the other in a relatively long time. I attack, you defend, you attack I defend. In this case, the Holds wouldn't be really a defensive feature. You hit me, I...
  15. S

    Hitomi Q&A

    Thanks a lot! I'll try it out.
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