Free Step Dodge

KasumiLover
KasumiLover
Yeah but SC has the best buffers for combos from Any game I've played tbh xD it's hard to believe Tekken and SC are sibling games with how drastically contrasting both are in terms of buffer leniency
human013
human013
Buffer as in inputting the next attack before the first attack finishes like how you do the 720 moves from a jump or attack in 2D games? Buffering never even occurred to me. How is it in SC?
KasumiLover
KasumiLover
Its very loose, in Tekken you have to do it almost immediately while in SC the attack will come out even if you do it slightly fairly early, DOA has a good buffer as well but SC imo has the most generous out of the three imo which I find amazing
human013
human013
So for example in Mitsu's combo 33>AA>B, the B can be pressed early and it will still come out is what you're talking about?
KasumiLover
KasumiLover
I suppose so although we may be referring to different elements of the buffer xD what I mean is in Tekken if you do Lili's df3 and try to buffer ff2 it'll come out as f2 or 2 at the worst while in SC if you do Sophie's 66K and buffer 66A+B it'll come out no problem
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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