i'd say keep them safe, but don't let them stun on NH or CH, just have them push you away super far like Jann lee's 4p on max threshold far. OR, allow WU kicks to stun, but make them unsafe. Having a wake up attack that's safe, invincible, AND leads to big damage is kinda OD
People could lose roughly half health because you tried to avoid the wake up kick scenario for proper whiff punishment situation only to get Counter Blown. I agree on the status.
OR, allow WU kicks to stun, but make them unsafe. Having a wake up attack that's safe, invincible, AND leads to big damage is kinda OD