I need to worry about the bill, because ain’t nobody is paying a damn thing for me lmao. I was joking about a sugar daddy, I love paying things for myself.
If you are getting into PC, I recommend getting a desktop. Avoid laptops unless you know for sure you game on the move. Laptops are more expensive and bigger risk to the faulty syndrome.
- Laptops can get permanent battery life damages which may end up with you using your warranty. And if it faulty damages again, you'd have to pay $100s of dollars, especially if it's a gaming one.
- The worst one is that majority of laptops can't get upgraded because it's built-in hardware, so if you want to play newer games, you'd have to buy a "whole" another laptop.
I have a laptop for work and a desktop for fun. If you're serious about purchasing I can have my brother throw together a build for you in your price range.
I'm on an i5 with a GTX 1080 Ti. You'd want to aim for any PCs with at least a minimum of a GTX 1050. GTX 1050 can run most games on either on moderate settings or low. The good ones are roughly $700 or above (generally). It's cheaper to make a PC compared to pre-builts, but there are good pre-builts.
Don't buy pre-built brand machines. Find someone you trust who can build from parts for you, or learn to do it yourself. AMD parts are generally toasters - avoid if you live in a hot, or poorly ventilated area. Avoid the current gen of nvidia parts for the same reason. They're just a rebadge of last gen but with clocks pumped, making them less efficient, with worse thermals and noise.
A decent clocked i5 CPU will serve you well with DoA6, but generally do poorly with newer tech titles, particularly open world and anything AI heavy. So no pretty Cyberpunk next year, lol.
A GTX 1070 or above should push 1080p 60fps comfortably in DoA6. Avoid the temptation to drop below that, as the 50's and 60's suffer from negative scaling by the engine online.
You need to hit a solid, consistent minimum of 60fps on PC, or the game turns to mush. When pushing beyond 1080p - how pretty that min 60fps is, is up to you, but keep in mind - if the game can't do it on default settings, it's almost certainly going to render scale you online. And that's awfully distracting.
If you use a dualshock pad, remember to get yourself a blutooth dongle to avoid input latency.
Zero problems with latest titles on a i5 (unless we are going full through on going higher than 2K-4K) which then yeah, would make sense. FF15 and Assassin's Creed Odyssey are massive resource hogs but I still managed to get consistent 60 on high with a few notches tipping to Ultra.
Similar to Bomb, I'm on an i5 (3570k @ 4.0 gig) with a release day GTX 1080. That gets me 60fps in a 1440p downscale to 1080p, with everything at max. Image quality is a crazy-tier higher than PS4pro.
Also, if you can stretch to it, gsync, (or vsync on AMD,) is a massive game-changer on PC. Input latency stops being a thing you'll ever worry about, especially when you push the 120/144 fps barrier.
@DestructionBomb Disclaimer - I do NDA testing. When I mean new AI tech titles, I'm not necessarily talking about stuff the public has access to now.
But yeah, I'm still doing fine in most general release titles. Even Odyssey didn't need too much cut down, which is impressive, given some of the sky stuff was experimental, and incredibly in-efficient at max setting.
@Onryoki Most cases yeah, it's a lot cheaper when you make your own. Pre-builts (buying an already made PC) is not bad at all, but more on the case on looking for specific ones that fits your needs. Brand companies tend to charge you more while not having the best type of category/optimization.
Nowadays, what people do is that they buy an incredibly cheap pre-built PC (like for $500-$600) and then they upgrade that PC (assuming it has modern parts), so essentially his/her PC can have the upgraded parts PC a total to like $800-900 (an example depending on parts), but companies can create that same setup but charge you more ironically. So you could be paying $1500 when the actual PC is worth $900.
It can be a lot of work at first, @Onryoki - but once you've learnt it, building machines is a life skill you'll treasure for the rest of your life. Good source of income on the side, too, in not-so-great times. There's always someone out there that needs help.