Free Step Dodge

GreatDarkHero
GreatDarkHero
Uh huh. They should have been careful about this.
Meanwhile, VF and DOA are Chads because they have been doing this for yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeears.
DestructionBomb
DestructionBomb
Chief let's not go there.

- Rig's SSA was considered a mid punch but animation-wise it's a kick in DOA6
- Nyotengu's PL and SSK was considered a mid punch in DOA5U
- Hayate's [3]PP was considered crouching when it's suppose to be standing in DOA5LR first patch
- Brad Wong's laying stance facing away was considered standing in DOA5LR first patch
DestructionBomb
DestructionBomb
While I understand our love for DOA and DOA did fix those problems the following patch, on the fair side DOA has no business reaching for corrections here. Could also be an oversight or static vs live data. Bugs and oversight happens in "all" games so I wouldn't worry about it.
Force_of_Nature
Force_of_Nature
Yeah, definitely. Still lots of time until the Frame Data box gets released, but still a good idea to check it out thoroughly when it releases.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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