Free Step Dodge

Nereus
Nereus
Lmao.. I don't know about that one. R2 block button doesn't block high low for you.. you still have to block correctly and damn near every char has a safejump high/low option after EX. Cooldowns are there for a reason especially when the damage for the game can get high and since EX moves grant hard knockdowns.
Nereus
Nereus
Last time i checked you didn't use a block button for SF either and even in SF you had to block crossups normally. Hell in SF4 there were unblockable crossups lmfao... 1 frame to block it.
Hold_Junkie93
Hold_Junkie93
I hate seeing people dickride a game like this and SamSho, yet have the audacity to claim accessibility is ruining FGs. We can't condone this because FGs will be unrecognizable in a few yrs. Also, what is the point of high-low if the things surrounding it aren't scary enough to truly convince people to not guess 1 option. Just sit & wait 4 throw tech.
Hold_Junkie93
Hold_Junkie93
A FGs offense should be about as extensive as its defense mechanics. That's why DoA6 and SC6 are a snore fest because defense mechanics make things tedious. Your reads aren't any better than the other guys. There's lil tech to make you stand out unless you're VSing complete noobs.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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