Hold_Junkie93
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  • It's going to bug me when all non-VF players will have more popular streamers for new VF. Giving out half-wrong info. VFDC and I won't get much viewers.
    Radiance
    Radiance
    That's the way it is. VFDC better get their key influencers out there now.
    oMASTER LEGENDo
    oMASTER LEGENDo
    Exposure is fine, just trying to keep the new players from leaving and keep it growing will be good.
    Xbox is like the anime fighting games of naming. Guilty Gear X, Guilty Gear Xrd, Undernight In-Birth [ST] Undernight In-Birth cl-r etc. Yet those still make more sense than Microsoft's.
    • Haha
    Reactions: Force_of_Nature
    Hold_Junkie93
    Hold_Junkie93
    I legit got lost trying to read your explanation of them.
    Radiance
    Radiance
    Alot of consumers ended up buying the xbox one s instead of pre-ordering the series s. Most likely parents getting an early christmas gift. A mistake on Microsoft's part
    Force_of_Nature
    Force_of_Nature
    I'm laughing my ass off at the people that bought an Xbox One X thinking that it's an Xbox Series X.
    Shout outs to people who have money during a pandemic to preorder next-gen consoles. Unemployment is at a record high and now, I'm wondering how many people have essential jobs, want to take that risk or are streamers. I was hoping that people would understand poverty w/COVID but shoulda known better w/ all the Toilet paper sales
    Got Tekken 7 on PC. Seems to be doing fine but as a base point for how I want to set things ups, I needed to know. What are the console equivalent settings for the PC?
    oMASTER LEGENDo
    oMASTER LEGENDo
    i think t7 runs at 900p plus idk if u can emulate the input delay lol.
    Hold_Junkie93
    Hold_Junkie93
    Haha....Only reason I bought the PC version is so, I can play my friend again who knows how to feel input delay fairly too well and quit the PS4 ver. He says input delay doesn't bother me since I've Akira knee'd 3× in a combo under bad conditions. I wonder if anyone knows what are the Graphics values actually.
    oMASTER LEGENDo
    oMASTER LEGENDo
    idk i just know the korean players just grind alot instead of console.
    Anyone feel like pad has an advantage over stick in terms of blocking Xups beyond just your ability? I feel like Xups were initially designed with the intent of messing up someone's joystick by forcing them to drag for a particular window of time in which it will mess up the player but pads kind of lessened those windows of mistakes by letting you instantly move over in a micro second faster than a stick ever will
    Camel with 2 thumbs
    Camel with 2 thumbs
    pad or stick i can't block cross ups for shit lol

    probably cause most of the fighting games I played either had block buttons or some form of cross up protection (i.e if you are crossed up during a true block string you can block either way), I did not come up during SF2 ambiguous tatsu cross up days so it's a skill my fighting game brain has little experience in
    Hold_Junkie93
    Hold_Junkie93
    I know KoF has a lot of, no xup-xups in which they look like they'll xup but don't. I think it's about mostly understanding how you yourself xup and then assuming others will try the same at times. Getting a feel for jump arc in general and knowing if the match up has a unique x up helps I think.
    So, why can the Souls Series and its fanbase keep the difficulty for legacy reasons but for some reason FGs can't do that and risk being inclusive? Oh, because difficulty was turned to a meme for DS. How we do that with FGs? lol FGs have been around longer, like what?? Starting to believe From Soft are ex fighting game devs. Backwards af.
    Hold_Junkie93
    Hold_Junkie93
    @DestructionBomb I knew it!
    @Camel with 2 thumbs What you think of Demon Souls Remastered on PS5? It seemed like dude had a 1 hit code or something. Or perhaps it was a relatively leveled up dude from what it looks like anyway. However, I remember the stream questioning that, calling it Journalist mode lol
    Radiance
    Radiance
    Because E-sports. They need to get as many people playing as quickly as possible. If your game is too difficult, folks are going to play something else. At least that's my understanding, but somewhat true. I often seen comments on SRK from gamers saying they wouldn't get into VF because of the stigma that it's too difficult.
    Camel with 2 thumbs
    Camel with 2 thumbs
    Demon Souls remake looks fire, but i don't think there was any fancy code or anything being used, more than likely the player had over leveled equipment because the armor and shield he was using wasn't something you're supposed to have at that point of the game, the only thing that threw me off was the lack of deflection on his shield, but i can't tell if that was demo specific or Demon's souls specific
    What does, "Playing Fighting games like a fighting game" mean to you?
    • Like
    Reactions: Onryoki
    Hold_Junkie93
    Hold_Junkie93
    I told him that SC seems to have a set of choices you have in any given situation and it's the only fighter that seems to let the same shit kinda get to you or if you know frames by the book it's kinda hard to get someone to break beyond BA, now, that throws are rendered useless in 6. I said, VF also would have this issue but the dynamic of the sidestep changing the frame data on evade breaks the monotony.
    Hold_Junkie93
    Hold_Junkie93
    Yeah, Sophie has 1K, but it isn't part of the entire package of the experience and irrelevant to my viewpoint. Just decided to play her to change the pace from Tira a bit. I'm having fun with the game, which IDKY he think I'm complaining, I'm not. The one thing we agree on is that Soul Charge is dumb, brave edge was better because it came out of nowhere and wasn't predicted based on an activation
    Hold_Junkie93
    Hold_Junkie93
    Played SCV again and holy shit, it felt nice having oki again. Wow. Of course equally annoying for me but holy shit.
    If I couldn't jive with UNI, would I even like MB? I feel like my char choice, I never owned the game, my boi using scrub killer Byakuya who has holes but the only 2 moves I feel work are sweeps & DP made me judge the game too early. After realizing it might be my playstyle, I'm kinda upset @Myself esp. In this FG climate of Zzzz iterations of games Rather be stuck figuring out than a game feeling figured out already
    Hold_Junkie93
    Hold_Junkie93
    I just looked at the combo structure and thought, this looks feasible. If what I'm noticing to be correct, the moons denote a type of playstyle,kinda like -isms but it's a difficulty level with whatever character it seems? I don't care about BS as much as I do getting into how to go about playing with agency & intentionality. If I can hop in, get a combo here & there, I'm good at that front.
    Hold_Junkie93
    Hold_Junkie93
    When I played UNIST my friend let me try it. I kinda got salty on him and never got another chance to try it. I'm kinda just like that in my beliefs, until I realized degenerate stuff was kinda normal pre-SF4. I think since SF and Chaos Code have a limited movement structure is what makes those choice clear and make you feel like you're playing. I can play KoF but those antics are structured particularly.
    Hold_Junkie93
    Hold_Junkie93
    I'm not necessarily put off by advanced movement. Just that I noticed it harder to make the correct decisions in the learning process when there is. 2D fundamentals are there, but the conditioning process is tough when your opponent understands the typical responses and rarely drops combos. So, you don't feel like you're playing or learning per se.
    So, it turns out people are trash at Tony Hawk right now. As a guy who was there from the foundations of online with a friend of mine and had devs in the servers THUG Pro Mod, dude with black sunhat. It's crazy, we're getting called tryhards. I say again, What HOPE do FGs have??
    • Like
    Reactions: Pictured Mind
    Chaos
    Chaos
    Haha Tony Hawk my childhood video game franchise lol. I think I'm decent and keep up with experience players.
    Camel with 2 thumbs
    Camel with 2 thumbs
    ngl, THPS1+2 is actually alot harder than I remember, mainly cause THPS actually requires some finger dexterity and level memorization to do well in, 2 things pretty much bred out of modern gaming, and if I, someone who played THPS 2,3 and underground till my fingers fell off, is finding it tough, I cant imagine what a new player who's never touched THPS b4 would think
    Pictured Mind
    Pictured Mind
    Oh man I fucking love those games.
    Had a dude on Twitter tell me to speak English when I bring up basic notations and punishment for Tekken

    Hold_Junkie93
    Hold_Junkie93
    You can use the same method, I'm using on 4 and, 5 Vanilla & FS. You're right about DoA's being more lenient, for the sake of combos. Jacky's iageri is actually a frame later to do in VF.
    Hold_Junkie93
    Hold_Junkie93
    I harked on you bc you brought up Naruto. I'm not against having more tool, just that, if you have all these things, you forget where to channel your mind. "I fear not the man who has practiced 10, 000 kicks 1 time. I fear the man who has practiced 1 kick, 10,000 times." -Bruce Lee A sniper who is great at shooting, but gets caught isn't good enough, fundamentally he failed.
    Hold_Junkie93
    Hold_Junkie93
    I'm sure the Naruto game is fun, if it's the one I'm thinking about with the juggles but I wouldn't use it for an example when talking about FGs, since those games tend to just put a bunch of things in it for the hell of it rather than Actually making something well thought out n balanced, most of the time.
    lol Tek players realizing how trash 7 is. Dieminion opening up bout SFV.MMSWE said when his HP got low,"Where's my rage? I want to rage art." People pointing out that Tekken characters look human here and stages appear realistic. We're in the last days of FGs or we're 'bout to disrupt the simulation.
    DestructionBomb
    DestructionBomb
    It's got Geese though. That automatically makes it the best Tekken game in the series.

    If it didn't have Geese, well...not sure.
    If Lars was in Virtua Fighter, he'd either be useful or worse, since you can't cancel stance moves on block, you get launched EVERY time. El Blaze gets SOME leeway to Rocket Discharge but that's specific and more of a respect thing.
    Derock
    Derock
    Lars could not be in VF because he's very unrealistic from the point of his fighting style to his design.
    Hold_Junkie93
    Hold_Junkie93
    Yeah, but I'm not saying that for this case. However, it does point to all the ridiculousness that doesn't pay off and how Namco doesn't really care about balancing or making intriguing fighters. *Cough* Faukumram *Cough* My bad, have a head cold. He just has shoulder and Jacky's 1PK, so, I thought of him in VF lol
    I chuckled at an article saying that drinking the broth directly from your soup bowl isn't proper etiquette. Bet asians are like, "Do not cite the deep magic to me witch. I was there when it was written." Perhaps the slurping but that can be heavily mitigated.
    What's up with Bamco games and linear moves hitting off axis? Like in VF, if evade and don't hit the button, it doesn't retrack. It also physically turn to you instead of whiffing on the side. That's not 3D to me, especially that movement wants to be limited. Don't get me wrong, I respect TK, just wish this wouldn't happen to our representatives.
    Anime is cool 'cause we have cowboys in space, cops that can arrest your brain, so, you can't literally think of doing crime again, pirates that are humble & don't pillage, Ninjas that don't need to assassinate to complete missions, wizards that don't use wands or staffs, and firemen with no water needed.
    Ppl say VF is hard because you have to be clever to hit some1. You can't mash & get free wins. You need to sit there, engage w/ the ruleset. When ppl see that their true skill level is exposed, they cry n leave. If VF was in the mainstream, they'd cry 2. They don't have unseeable lows or 10 launchers to feel convinced they're doing shit. You progress at a much different pace but you can rely on triangle, learn MUs
    • Like
    Reactions: Derock
    oMASTER LEGENDo
    oMASTER LEGENDo
    I wish doa would of taken some of vfs good movement mechanics. I like vfs triangle system it makes sense.
    Hold_Junkie93
    Hold_Junkie93
    VF n DoA's triangle system is same exact thing. No disputing it. I swear I've seen people get thrown outta whole strings in Tekken and crouch animations. The only thing is the ECD but the fuzzy guard kinda works the same to duck throws/guard mids at below -5 for DoA iirc and -4 to-6 for VF, iirc -6 regular fuzzy for Akira (-7 for Taka) so he can buffer double palm . Regular Fuzzy guard, no crouch dash, -1to-3
    Hold_Junkie93
    Hold_Junkie93
    I like that you can jump in VF still
    If this how people feel about FALL GUYS, what hope do FGs have?
    You forget how important it is to VS someone your level or not too far off. You learn to play more solid when you're not forced to think outside the box because your opponent knows all the basic tricks/has execution down to capitalize on EVERYTHING (General topic)
    • Like
    Reactions: ChaolanLegacy
    Hold_Junkie93
    Hold_Junkie93
    This happened with my boy in KoF, he was the dominate one against me and my friend but at one point, it started off with beating people not even close to his skill and now I'm OCVing him with MuiMui and he goes, y'all just better than me now. I'm like, bruh, I just started playing the Mexicans.
    Hold_Junkie93
    Hold_Junkie93
    He started loling like, "You know you're beating me with a low tier character right?" @ My Vanessa
    I'm like, yeah?
    ChaolanLegacy
    ChaolanLegacy
    Its so satisfying seeing improvements like these after a while, shows how far we came as players and the amount of time we put into the game. I remember playing DOA5U with a couple of friends online twice, barely won any games. Played the game more afterwards and when we played in a lobby again? I got a 10 game win streak, however, I wouldn't have guessed that I'd become much, much better after that.
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