Seth's orb not being overhead makes sense since it's a projectile, but Chun's Hazanshu not being an overhead is very strange, especially since it was back in SF4
alot of modern FG's do stuff like this, even with games that are heavy on the mix like Marvel Infinite and DBZF have a ton of air to ground moves that can be blocked crouching which, for me at least, is unintuitive af
alot of modern FG's do stuff like this, even with games that are heavy on the mix like Marvel Infinite and DBZF have a ton of air to ground moves that can be blocked crouching which, for me at least, is unintuitive af