Free Step Dodge

Camel with 2 thumbs
Camel with 2 thumbs
but at least Ein had his speedy KBD to get himself out of the sticky situations his awful throw game would put him in, Tamaki doesn't even have that luxury, every throw you land with her (expcept for her 63214 and her 41236 T) and now you have to guess on their wake up thanks to awful positioning, WHY!?!??
DeadlyChase
DeadlyChase
Would have been interesting to see what she'd be like in DOA5 in terms of sets ups, and what her ground game might be like, and I feel she'd have a limbo combo after her advanced high hold if it was 5, because in 5 she'd have a critical burst move which normally can cause limbo. I donno but yea I feel you on Tamaki
Camel with 2 thumbs
Camel with 2 thumbs
she actually does get limbo combos off her advance high hold, she even gets them after a wallsplat, it's not 100% guaranteed but it's very difficult to escape if the Tamaki player times it correctly, similar to Kokoro's wall throw into back hit setups

she actually gets alot of millage off her holds, maybe that's why her throw game is weak, for balance lol
DeadlyChase
DeadlyChase
Oh I see that's pretty cool. Maybe I'll fool around with her some more. still sucks you need a wall though? but yea her hold game is nice.
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