Latale, Flyff, Tales of Pirates, they all were guilty of this
start off F2P but then you hit a wall where the amount of time it takes to advance is just absurd so they tempt you with paying real money for ingame resourses, or they advertise powerful items that make you uber strong that could only be bought with real money
ppl think this is new but Korean MMO's were already pulling this shit in the early 2000's
start off F2P but then you hit a wall where the amount of time it takes to advance is just absurd so they tempt you with paying real money for ingame resourses, or they advertise powerful items that make you uber strong that could only be bought with real money
ppl think this is new but Korean MMO's were already pulling this shit in the early 2000's