Free Step Dodge

Goarmagon
Goarmagon
Its not just that, My 7 inputs have been wonky as well. Team ninja needs to make up their minds when messing with the command interpreter.
Force_of_Nature
Force_of_Nature
I knew it. I've reverted back to getting 3T's when I mean to 33T with Kasumi, which is annoying as fuck. I can now do 66~236T instead of getting 66~33T but, it's so aggravating when I mean to input something like 33K and get 3K >.<. In 1.05, I could easily buffer moves out of a 33 wavedash.
JDSILVA
JDSILVA
I've noticed the 33 input problem myself it's really bad considering Sarah uses 33H+K for 90% of her combos.
UpSideDownGRUNT
UpSideDownGRUNT
I've been missing P4s and Ein's 33Ts a bit yesterday after the patch too... usually geting 3T instead. plus I've been gettong 3P issues sometimes getting 6P which is annoying trying to juggle with Ein.
Force_of_Nature
Force_of_Nature
The new input buffering system is awful for 33 inputs now which is a pain in the ass considering how much Kasumi relies on 33T, 33K & 33P. It feels so damn stiff. It was so smooth in 1.05 and could easily buffer moves from wavedashes. Now I wavedash then whiff 3T >.<.
UpSideDownGRUNT
UpSideDownGRUNT
lol still not as bad as 1.02/1.03 but it is alot worse than 1.04/1.05 definitely. we might need a 1.07A to fix it especially since Xbox seems to be having trouble
Force_of_Nature
Force_of_Nature
Yes! And include in that patch the ability for Phase-4 to teleport on block.
Princess Kasumi
Princess Kasumi
im having the same issue with 33 as well :(
Force_of_Nature
Force_of_Nature
The new buffer system seems rigid in general. 236 inputs are being picky now too. I dunno why TN did this.
Princess Kasumi
Princess Kasumi
patch 105 236 was a lot better .__." idk whats going on with doa5u
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top