In the case of frame advantage, a free mixup and freedom to throw out a move that would normally be too slow and risky in neutral as well as a slow throw.
In the case of negative, generally creating space from the opponent since guard breaks typically push back. I think the guard breaks you're looking for are guard "crushes" which don't and have never existed in DOA.
In the case of negative, generally creating space from the opponent since guard breaks typically push back. I think the guard breaks you're looking for are guard "crushes" which don't and have never existed in DOA.