Free Step Dodge

DestructionBomb
DestructionBomb
Darn it ahahaha. Going to attempt it in a few minutes.
Brute
Brute
Any luck?
I just finished getting "S" on Human, Devil Hunter, Son of Sparda and Legendary Dark Knight.

No idea how I'm going to clears DMD all S, though. I'll have to do Mission 14 with DTs...
DestructionBomb
DestructionBomb
Holy snap, you are on a roll. I have almost everything maxed out S with the exception of mission #16. All on Son of Sparda mode, this is all done via Vergil and Lady/Trish. Haven't attempted Nero/Dante yet.
Brute
Brute
Nice work. Yeah, just make sure to run all through the castle and break everything.
I've been using a mixture, though primarily Dante/Nero (Dante is my favorite, so... yeah).

Got all the way to Dante (final stage) in Bloody Palace with Lady, though. Then I died.
2 hours of work wasted. *sigh*
DestructionBomb
DestructionBomb
Bloody Palace is tempting. Might try to do it with Vergil, Dante or Trish.

Surprisingly, I have been doing well with Vergil. I should make a sick combo video for it. I would like to try it via Dante must Die mode but just hate getting hit from out of nowhere ahaha.
DestructionBomb
DestructionBomb
Not sure what it is, but visually..I have a easier time avoiding almost everything in DMC1 and 3..but DMC4 is just weird to where the AI could just sit there and perform a strike without expecting it because I was too focused making a combo stack for SS+.
Brute
Brute
Generally I find that's the case when graphics are improved in general. Odd, I know, but something about excessive lighting, alpha channels, effects, etc. just seems to make collision detection more difficult to manage in newer games. I've played DMC4 so much now I have a feel for most stuff, but some stuff still mystifies me.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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