Search results

  1. Matt Ponton

    It seems that without Itagaki, the entire franchise is dying and any last words in case it may end up like post DOA4?

    I mean, did you ever realize the first DOA was made as a cash grab? A 3D Fighter during the time the Fighter Genre was at its peak, and a way for Itagaki (a man who has said himself he isn't a fan of fighting games) to keep his employer in business by adding bouncing breasts to the genre and...
  2. Matt Ponton

    Any of you here experience in person tournaments before? It seems the majority of the tourneys are held online.

    Offline tournaments have been a thing for DOA players since DOA3, hitting it's peak during the DOA5 era. The pandemic certainly didn't help matters in making offline events even happen for any game let alone DOA6. On average, DOA6 gets about 16-32 players at events post world tour. During the...
  3. Matt Ponton

    DOA3++ Balance/Gameplay Mod

    would that then affect the loadfile.afs when played on an OG xbox or in XEMU?
  4. Matt Ponton

    DOA3++ Balance/Gameplay Mod

    I'm sure, but I don't know what would be wrong. These were my settings:
  5. Matt Ponton

    DOA3++ Balance/Gameplay Mod

    I've only found one way to convert the files over to wav format. I believe requires three programs. One to extract the sound files from the .wva pack to a .bin file(s), another to create the headers as audio files and the third to convert them to .wav files The interesting thing is that the...
  6. Matt Ponton

    DOA3++ Balance/Gameplay Mod

    the corruption can still be heard on story cutscenes mind you, as I believe they have their own wva audio packs. Probably would be a good idea to just host up the compiled loadfile.afs in the OP as a CXBX-R audio fix version, for those who don't have either the application or the skill to...
  7. Matt Ponton

    https://www.freestepdodge.com/threads/doa3-balance-gameplay-mod.5461/

    https://www.freestepdodge.com/threads/doa3-balance-gameplay-mod.5461/
  8. Matt Ponton

    If ya modding xbox to play 3.1, might as well just go the full distance and install 3++.

    If ya modding xbox to play 3.1, might as well just go the full distance and install 3++.
  9. Matt Ponton

    Only way to play 3.1 on an American Xbox is if the American Xbox is soft or hard modded. Either...

    Only way to play 3.1 on an American Xbox is if the American Xbox is soft or hard modded. Either is cheap to do these days.
  10. Matt Ponton

    DoA3 modding

    If we're able to figure out how to add character slots to the character select, the idea was always to bring in newer characters (Kokoro, Lisa, etc.) into 3++. Not a small undertaking, but the only reason we haven't done so is due to lack of ability to add a new character without (1) having a...
  11. Matt Ponton

    DoA3 modding

    Sadly, when I load cxbx through command line it doesn't seem to recognize any of my input or video options.
  12. Matt Ponton

    DoA3 modding

    http://redump.org/disc/59397/
  13. Matt Ponton

    DoA3 modding

    Interestingly, the Korean version of DOA3 uses the 54430001 title ID like NTSC-M and NTSC-J. However, it seems to have the balance fixes/changes/updates as 3.2 (PAL).
  14. Matt Ponton

    DoA3 modding

    This is most likely you running into the weird issue where the app will freeze when it should be loading the Team NINJA logo, typically right after the TECMO logo appears. If you're skipping all those load screens you'd be running directly into the crash screen. The way we get by it is by...
  15. Matt Ponton

    DoA3 modding

    Ah, that's how to get that screen. interesting.
  16. Matt Ponton

    DoA3 modding

    Yeah, I noticed the IDs for costume slots. that harddrive slots seem to start from 64 (DEC) until reaching 9 costumes. It'd be nice if we could somehow break beyond 9 costume limit, and the character limit. Gulti and I have had ideas of bringing in DOAD characters into DOA3 like Kokoro, Eliot, etc.
  17. Matt Ponton

    DoA3 modding

    Sadly so many free editions I'm not sure which ones to trust. Yes, I have that. It allows for you to analyze the XBE format. He also provides Header files you have to use a Make script to run to use properly as well. However, none of it allows for Ghidra to attach to an active process for...
  18. Matt Ponton

    DoA3 modding

    Sadly it says it doesn't support XBE. I've been trying to see if I can use Ghidra but can't attach it to something like CXBX-R atm. Last I've attempted, any time you move the save files from their location to another instance even if it's one cxbx-r version to the next, i've gotten corrupted...
  19. Matt Ponton

    Characters Costume Mods

    CXBX won't support save transfers, because the emulator doesn't have the proper key for game save verification or whatever. XEMU works because it's an LLE, but CXBX-R by design doesn't have that as a feature. you have to grab the key from an original xbox and plug it into your cxbx install to...
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top