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  1. xRuneXero

    Release Costume mods

    Autolink updated to 1.10, I updated my guide.
  2. xRuneXero

    Release Costume mods

    @weetold Really nice, keep up the great work :)
  3. xRuneXero

    Release Costume mods

    Latest lnk_reshuffle is 5.1. If it still doesn't work, update your game.
  4. xRuneXero

    Release Costume mods

    Starting to go a bit off topic by now, let it go people :P
  5. xRuneXero

    Release Costume mods

    Autolink has a new version, I updated my guide.
  6. xRuneXero

    PC Modding tutorials

    Either your game is outdated, or lnk_reshuffle is.
  7. xRuneXero

    Release Costume mods

    That D.Va :cool:
  8. xRuneXero

    Release Costume mods

    That's correct, it goes up to 10, I just added that info as well.
  9. xRuneXero

    Release Costume mods

    I updated my Autolink tutorial here and on SFxT_Mods forums concerning the latest version. @OrochiBuffy I used your link as a mirror for my tutorial, I hope that's alright :)
  10. xRuneXero

    Release Costume mods

    @huchi002 For some reason, Ashley default costume has no hair for me. The other 2 work fine.
  11. xRuneXero

    PC Modding tutorials

    @0ng ah yes, a common mistake, sometimes it's hard to tell xD
  12. xRuneXero

    PC Modding tutorials

    Did you rename the lnk_reshuffle DInpunt8.dll? Not the one included with Autolink. Other than that, not sure what the issue could be, it sounds like lnk_reshuffle isn't working, which should be a renaming issue.
  13. xRuneXero

    PC Modding tutorials

    1.05 is the latest version, you should update :P
  14. xRuneXero

    PC Modding tutorials

    Weird, I had to rename mine, but hey, aslong as it works :)
  15. xRuneXero

    PC Modding tutorials

    I never used CameraUnlock, so I can't really help you there, only that SweetFX's d3d9.dll needs to be renamed to d3d9ex.dll. About the C and P files, I'm not sure if those do anything with Autolink, if the mod includes them, then add them. If not, it's fine without them.
  16. xRuneXero

    PC Modding tutorials

    @Xillia You need to have an autolink folder with the character folders inside if that's what you mean. As for the folders with numbers, they tell the game which costumes will use the mods. For example, a 01 folder will only use C1, 01 02 will use C1 and C2, 01 02 03 will use C1, C2 and C3, and...
  17. xRuneXero

    Release Costume mods

    It doesn't swap costumes, it adds them to the detail section, so there's no limit. I just did a tutorial on Autolink here :) http://www.freestepdodge.com/threads/pc-modding-tutorials.5818/page-3#post-307792
  18. xRuneXero

    PC Modding tutorials

    Greetings, I decided to make a tutorial on Autolink, a tool that allows us to add costumes to the detail section, so we don't have to swap anything, or be limited by slots. This allows you to have an infinite amount of costumes. It can also skip the opening movies and also has Camera controls...
  19. xRuneXero

    Release Costume mods

    They were and still are working fine for me x_x
  20. xRuneXero

    Release Costume mods

    what about them?
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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