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  1. Yaguar

    Characters Marie Rose Combo and Strategy thread

    :8::p+k: puts you behind your opponent in BT and honestly opens up options. It also jumps so unless you grab it within the first couple of frames, that is going to whiff (and eat :p+k:). Lows? NOT ON MY WATCH! *hops* Brute was right in saying you could just block the :8::p+k: :p+k: but... there...
  2. Yaguar

    Characters Marie Rose Combo and Strategy thread

    I'll try find it later, there was a 110 (no wall splat), cheers for letting me know. And PB is under 100. Think Kits3 is right at 80.
  3. Yaguar

    Characters Marie Rose Combo and Strategy thread

    Couple of no timing Power Launcher combo's. These were found alongside qoodumai last night after some mirror dojo. Lightweight (Tested vs. Marie Rose): PL >> (:6::P:):4::K: :K::K: :P::P::6::P::K: - 99 Damage PL >> (:P:) :9::K: :H+K: :K::K::K: - 100 Damage PL >> (:4::H:) :8::P: :H: :4::P::P...
  4. Yaguar

    Characters Marie Rose Combo and Strategy thread

    Step 1) 8P+K Step 2) P+K during. Scream "Fighto!" down the microphone and watch the tears fall.
  5. Yaguar

    General Zack Tips

    :4::K::2: is +2 on block. /thread. Edit: I'll add some more awesome useful stuff later but my biggest input for Zack is don't be afraid to take risks. They pay off (and abuse :4::K::2: like you wouldn't believe).
  6. Yaguar

    DOA5U Marie Rose Availability PSA

    She's out on the UK store. Search "Marie" not "Marie Rose" and she pops up. I did it at the PC no problems. £9.99 for the Character + Costumes. £4.79 Character only.
  7. Yaguar

    DOA5U Marie Rose Availability PSA

    *grabs stick* Marie Rose wasn't part of DOA5 (the article in question talks specifically about that title), she wasn't part of DOA5U. She however was a part of DOA5U: Arcade. They could have left her, let it roll a year, release 5U:A and you get her and a lovely 3rd copy of the same game...
  8. Yaguar

    Momiji General Discussion

    Simplicity. Ability to avoid most of the stun game to net good damage. Bound stuns. Feint stun. :214::P::p+k: :4::P:. Literally the same as ever.
  9. Yaguar

    Characters Marie Rose, Phase 4 and 1.05

    She looked good in the still images for her. Kinda interested.
  10. Yaguar

    Launchers and the best way to find them

    Pretty much what striker said with some extra ones: Normal Hit Launchers: Launch at any hit (Normal, Counter etc). Counter Hit Launchers: Launch on counter hit or whilst the opponent is stunned (e.g. Momiji's :8::P:) Threshold Launchers: Moves which launch at a certain critical threshold...
  11. Yaguar

    so nobody wants to use zack

    Does not compute. I probably play more Zack than any other character and have been since early 5. Enjoy him, he's epic fun. YEAHHHHHHHH! May the sway be with you.
  12. Yaguar

    3PP 33P 33P 16P till gg.

    3PP 33P 33P 16P till gg.
  13. Yaguar

    DOA5U Zack Combo's

    New little find (since I was Zack tech hunting). :3::P: launches under 2 conditions. 1) Back to Back e.g. :3::P: :h: :3::P: 2) At threshold. Why this is important? Easy! :3::P: :4: it's one of his sway moves. Now why this is important is because sway takes off the recovery of his move allowing...
  14. Yaguar

    MOMIJI TENKU NEGATED BY FUZZY GUARD!!!

    Like deathofaninja said, we've known about this one for a long time (and there video's etc of it within Momiji's general topic). Tenku is a useless skill on block, it never was viable and I doubt it ever will be. I'd avoid Tenku outside of a launched opponent. It's really only reasonable to be...
  15. Yaguar

    News Team NINJA Announces PS4 Title in Development

    Japanese developer for a Japanese company. Isn't a huge surprise. I think Sony and MS are more willing to pay for exclusives now and honestly, I like them. I have a Wii U so I can play MH3U on a large screen and my Mario's etc. I'm grabbing a PS4 because Infamous and until I see something that...
  16. Yaguar

    System Understanding Dead or Alive 5: Ultimate 1.04

    Nerf == more effective. #TNLogic.
  17. Yaguar

    Momiji General Discussion

    Nearly full hurr durr. Can't say I've ever used it so I herped the derp there. She doesn't have much different in the long run bar the 2H+K and P changes. Edit: Note to future self: Stacking effect of nerfs. She'll have it.
  18. Yaguar

    Momiji General Discussion

    Only change I noticed was :236::P+K::P::P: now has a :P: follow up. Or was I just derp and missed that?
  19. Yaguar

    Momiji General Discussion

    So here is what I have so far from the few minutes I was in training: Momiji's BT :P: no longer causes feint on NH. (99.9% it used to). Her BT :4::K: still sends opponents out of reach. All of her Tenku options can still be fuzzy guarded to avoid EVERYTHING. No change there. :2::h+k: crushes...
  20. Yaguar

    System Understanding Dead or Alive 5: Ultimate 1.04

    All of Momiji's Tenku options can still be fuzzy guarded to avoid EVERYTHING. No need to watch jack.
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