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  1. MaxiKilla

    DOA5LR NEC 16 - 3v3 Team Tournament

    This will be good competition. Speechless about xcal with kwiggle and we already know what Lopedo is going to do. :cool:
  2. MaxiKilla

    Jann Lee changes

    I didn't understand at first on what you meant. I talking about tech trap. You can't tech DK when getting up before it lands. I also think his p2p and 6p2p should speed up because his BT moves are faster. For people who want safety 3P+k shake should be decreased or sped up because it's very...
  3. MaxiKilla

    Jann Lee changes

    That move is more of an surprise thing. (Bait) I don't see how it's difficult to do. No he needs at least some sort of fake out for ds. People can sidestep it but the duration is quite long. So if someone try to sidestep counter I can quickly hit p, k, or 6p and hit them before their hit...
  4. MaxiKilla

    Jann Lee changes

    That would be nice since his 1k is slow and unsafe on block. A safe low kick that's faster than 2k so p can follow up. No stun
  5. MaxiKilla

    Jann Lee changes

    They could remove the DG and give him faster low kicks. His DG hold can stay.
  6. MaxiKilla

    Characters The Blue Flash - DOA5LR Jacky Guide

    Just in case. All weights :4::K::h::6::P::h::4::K::K::K::h::6_::P::4::h+k::4::h+k::1::p+k::P::K: For heavy weight or smaller you can fit one flash kick after after the first h+k but after the 2nd h+k only 1p+kpp work :rachel:Super heavy weight don't get FSK. Instead you can...
  7. MaxiKilla

    Characters The Blue Flash - DOA5LR Jacky Guide

    This guide is huge.:cool: Great work for you and your team . I'm not sure if you mentioned but 4kkk juggle can be followed mid screen without wall. If you did mention ok.
  8. MaxiKilla

    Jann Lee changes

    Ah okay I see your point. I'm beginning to understand.(not) Unlike Jan, rig needs his stance. Giving Lee a throw in DS is still crazy. I don't agree on giving him 236T T or a reset grab. I can stick with what ryujin said about knock back grab or 214T for more balance.
  9. MaxiKilla

    Jann Lee changes

    If you're worried about sidestep then use 1p+k. It's safe and keep a good distance. Using this your opponent will have to come straight at you. The DS is for bait and pressure. Jeet kune do is all about fast strikes and counter attacks. Just like Jan lee , Jacky doesn't have a grab in his...
  10. MaxiKilla

    Jann Lee changes

    Well first Jan lee has the DG. Second he has a wall reset given the option to either keep his opponent standing or leave them on sit down. Third is his stand up throw and yes some people have it but not everyone. Then there's the dragon stance. No tracking but it's great for stun and...
  11. MaxiKilla

    Characters The Future for Hayate

    Hayate is a very boring character. Against a hayate player all I can see is 6pk, throws, and pp6pk. I like the relaunch ppp idea. They should give him a teleport in wind dash like ryu but it on works against mid attacks
  12. MaxiKilla

    DOA5LR Best setups for the Dragon Gunner and 4H?

    Thanks. Darkslay brought me here.
  13. MaxiKilla

    DOA5LR Best setups for the Dragon Gunner and 4H?

    8P is pretty good for baiting a hold then DG. Plus it looks funny when you hit people with it.
  14. MaxiKilla

    Jann Lee changes

    Giving Jan Lee a throw in DS is too much. I mean what if you're stuck in the corner against that? If I side step he'll grab me If i duck he'll kick me in the face. If i block he'll grab me.. And if i do nothing he'll kick me in the face. He's already good enough since he's anti air and grab...
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